diff --git a/public/index.html b/public/index.html index 7d2fe4b28b2bfbf86d4294d9feb99308b06efb0f..67dcf4f53e2c70ce11d9d72b7f964bdb303a429c 100644 --- a/public/index.html +++ b/public/index.html @@ -21,7 +21,23 @@ async function activateXR() { document.body.appendChild(canvas); const gl = canvas.getContext("webgl", {xrCompatible: true}); - // To be continued in upcoming steps. + const scene = new THREE.Scene(); + +// The cube will have a different color on each side. +const materials = [ + new THREE.MeshBasicMaterial({color: 0xff0000}), + new THREE.MeshBasicMaterial({color: 0x0000ff}), + new THREE.MeshBasicMaterial({color: 0x00ff00}), + new THREE.MeshBasicMaterial({color: 0xff00ff}), + new THREE.MeshBasicMaterial({color: 0x00ffff}), + new THREE.MeshBasicMaterial({color: 0xffff00}) +]; + +// Create the cube and add it to the demo scene. +const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials); +cube.position.set(1, 1, 1); +scene.add(cube); + } </script> </body>