From b243f6c55af8478df550ee6bc2d8a29f3588a5e5 Mon Sep 17 00:00:00 2001 From: Rahman <22raya1mpg@hft-stuttgart.de> Date: Thu, 20 Jun 2024 19:36:51 +0000 Subject: [PATCH] Update index.html --- public/index.html | 37 ++++++++----------------------------- 1 file changed, 8 insertions(+), 29 deletions(-) diff --git a/public/index.html b/public/index.html index 6b2c77c..df5fa9b 100644 --- a/public/index.html +++ b/public/index.html @@ -60,42 +60,22 @@ async function activateXR() { const loader = new THREE.GLTFLoader(); let reticle; - - // Load the reticle model - loader.load( - "https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", - function (gltf) { - reticle = gltf.scene; - reticle.visible = false; - scene.add(reticle); - console.log("Reticle loaded successfully"); - }, - undefined, - function (error) { - console.error("Error loading reticle:", error); - } - ); + loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", function(gltf) { + reticle = gltf.scene; + reticle.visible = false; + scene.add(reticle); + }); let beeModel; - // Load the bee model with the correct URL - loader.load( - "https://transfer.hft-stuttgart.de/gitlab/22raya1mpg/argumented-reality/-/raw/567d6ba4fbd43ce81686043298a1f324485a9630/bee/scene.gltf", - function (gltf) { - beeModel = gltf.scene; - console.log("Bee model loaded successfully"); - }, - undefined, - function (error) { - console.error("Error loading bee model:", error); - } - ); + loader.load("https://transfer.hft-stuttgart.de/gitlab/22raya1mpg/argumented-reality/-/raw/567d6ba4fbd43ce81686043298a1f324485a9630/bee/scene.gltf", function(gltf) { + beeModel = gltf.scene; + }); session.addEventListener("select", (event) => { if (beeModel && reticle) { const clone = beeModel.clone(); clone.position.copy(reticle.position); scene.add(clone); - console.log("Bee model placed at reticle position"); } }); @@ -128,7 +108,6 @@ async function activateXR() { reticle.visible = true; reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z); reticle.updateMatrixWorld(true); - console.log("Reticle position updated"); } // Render the scene with THREE.WebGLRenderer. -- GitLab