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Acosta Vega
AR_Project
Commits
e6f1350f
Commit
e6f1350f
authored
Jun 19, 2024
by
Acosta Vega
Browse files
Update index.html
parent
c72b45dc
Pipeline
#9717
passed with stage
in 6 seconds
Changes
1
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1
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public/index.html
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e6f1350f
<!
doctype
html>
<!
DOCTYPE
html>
<html>
<html
lang=
"en"
>
<head>
<head>
<meta
charset=
"UTF-8"
>
<meta
charset=
"UTF-8"
>
<meta
name=
"viewport"
<meta
name=
"viewport"
content=
"width=device-width, initial-scale=1.0"
>
content=
"width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"
>
<title>
Pyramid Demo
</title>
<!-- Include Three.js library -->
<title>
Pyramid Demo
</title>
<script
src=
"https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"
></script>
</head>
<!-- three.js -->
<body>
<!-- Button to start the AR demo -->
<!-- Starting an immersive WebXR session requires user interaction.
<button
onclick=
"activateXR()"
>
Start Pyramid Demo
</button>
We start this one with a simple button. -->
<script>
<button>
Start Pyramid Demo
</button>
async
function
activateXR
()
{
try
{
async function activateXR() {
// Add a canvas element and initialize a WebGL context that is compatible with WebXR.
// Add a canvas element and initialize a WebGL context that is compatible with WebXR.
const
canvas
=
document
.
createElement
(
"
canvas
"
);
const
canvas
=
document
.
createElement
(
"
canvas
"
);
document
.
body
.
appendChild
(
canvas
);
document
.
body
.
appendChild
(
canvas
);
...
@@ -32,7 +31,7 @@ async function activateXR() {
...
@@ -32,7 +31,7 @@ async function activateXR() {
];
];
// Create the pyramid and add it to the demo scene.
// Create the pyramid and add it to the demo scene.
const pyramid = new THREE.Mesh(new THREE.Cone
Buffer
Geometry(0.5, 1, 4), materials);
const
pyramid
=
new
THREE
.
Mesh
(
new
THREE
.
ConeGeometry
(
0.5
,
1
,
4
),
materials
);
pyramid
.
position
.
set
(
0
,
0
,
-
1
);
pyramid
.
position
.
set
(
0
,
0
,
-
1
);
scene
.
add
(
pyramid
);
scene
.
add
(
pyramid
);
...
@@ -67,7 +66,7 @@ async function activateXR() {
...
@@ -67,7 +66,7 @@ async function activateXR() {
session
.
requestAnimationFrame
(
onXRFrame
);
session
.
requestAnimationFrame
(
onXRFrame
);
// Bind the graphics framebuffer to the baseLayer's framebuffer
// Bind the graphics framebuffer to the baseLayer's framebuffer
gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer)
gl
.
bindFramebuffer
(
gl
.
FRAMEBUFFER
,
session
.
renderState
.
baseLayer
.
framebuffer
)
;
// Retrieve the pose of the device.
// Retrieve the pose of the device.
// XRFrame.getViewerPose can return null while the session attempts to establish tracking.
// XRFrame.getViewerPose can return null while the session attempts to establish tracking.
...
@@ -77,20 +76,22 @@ async function activateXR() {
...
@@ -77,20 +76,22 @@ async function activateXR() {
const
view
=
pose
.
views
[
0
];
const
view
=
pose
.
views
[
0
];
const
viewport
=
session
.
renderState
.
baseLayer
.
getViewport
(
view
);
const
viewport
=
session
.
renderState
.
baseLayer
.
getViewport
(
view
);
renderer.setSize(viewport.width, viewport.height)
renderer
.
setSize
(
viewport
.
width
,
viewport
.
height
)
;
// Use the view's transform matrix and projection matrix to configure the THREE.camera.
// Use the view's transform matrix and projection matrix to configure the THREE.camera.
camera.matrix.fromArray(view.transform.matrix)
camera
.
matrix
.
fromArray
(
view
.
transform
.
matrix
)
;
camera
.
projectionMatrix
.
fromArray
(
view
.
projectionMatrix
);
camera
.
projectionMatrix
.
fromArray
(
view
.
projectionMatrix
);
camera
.
updateMatrixWorld
(
true
);
camera
.
updateMatrixWorld
(
true
);
// Render the scene with THREE.WebGLRenderer.
// Render the scene with THREE.WebGLRenderer.
renderer.render(scene, camera)
renderer
.
render
(
scene
,
camera
);
}
}
}
};
session
.
requestAnimationFrame
(
onXRFrame
);
session
.
requestAnimationFrame
(
onXRFrame
);
}
catch
(
error
)
{
}
console
.
error
(
"
Failed to start XR session:
"
,
error
);
</script>
}
}
</script>
</body>
</body>
</html>
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