diff --git a/public/index.html b/public/index.html index 3dbea5c00a5a5a9c6b5e1d179c6eaaf706101b05..84339b61dd0a5f4eb9c5a69600e0a29e476ca5b9 100644 --- a/public/index.html +++ b/public/index.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> - <title>Tetrahedron Demo</title> + <title>Basic Geometries Demo</title> <!-- three.js --> <script src="https://unpkg.com/three@0.126.0/build/three.js"></script> @@ -13,7 +13,7 @@ <!-- Starting an immersive WebXR session requires user interaction. We start this one with a simple button. --> -<button onclick="activateXR()">Start Tetrahedron</button> +<button onclick="activateXR()">Start Static Geometries</button> <script> async function activateXR() { // Add a canvas element and initialize a WebGL context that is compatible with WebXR.