diff --git a/public/three.js b/public/three.js
new file mode 100644
index 0000000000000000000000000000000000000000..8cb8f2755664a0c1e245d4e52ddd490eae80f283
--- /dev/null
+++ b/public/three.js
@@ -0,0 +1,16 @@
+const scene = new THREE.Scene();
+
+// The cube will have a different color on each side.
+const materials = [
+  new THREE.MeshBasicMaterial({color: 0xff0000}),
+  new THREE.MeshBasicMaterial({color: 0x0000ff}),
+  new THREE.MeshBasicMaterial({color: 0x00ff00}),
+  new THREE.MeshBasicMaterial({color: 0xff00ff}),
+  new THREE.MeshBasicMaterial({color: 0x00ffff}),
+  new THREE.MeshBasicMaterial({color: 0xffff00})
+];
+
+// Create the cube and add it to the demo scene.
+const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials);
+cube.position.set(1, 1, 1);
+scene.add(cube);