diff --git a/public/three.js b/public/three.js new file mode 100644 index 0000000000000000000000000000000000000000..8cb8f2755664a0c1e245d4e52ddd490eae80f283 --- /dev/null +++ b/public/three.js @@ -0,0 +1,16 @@ +const scene = new THREE.Scene(); + +// The cube will have a different color on each side. +const materials = [ + new THREE.MeshBasicMaterial({color: 0xff0000}), + new THREE.MeshBasicMaterial({color: 0x0000ff}), + new THREE.MeshBasicMaterial({color: 0x00ff00}), + new THREE.MeshBasicMaterial({color: 0xff00ff}), + new THREE.MeshBasicMaterial({color: 0x00ffff}), + new THREE.MeshBasicMaterial({color: 0xffff00}) +]; + +// Create the cube and add it to the demo scene. +const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials); +cube.position.set(1, 1, 1); +scene.add(cube);