diff --git a/public/index.html b/public/index.html index c61f3e13257323db2e72432b8920612a193dd8fe..2a104e3d8696c1de9e4fa22013743260848752cd 100644 --- a/public/index.html +++ b/public/index.html @@ -8,104 +8,121 @@ <!-- three.js --> <script src="https://unpkg.com/three@0.126.0/build/three.js"></script> + <script src="https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"></script> </head> <body> +<!-- Starting an immersive WebXR session requires user interaction. + We start this one with a simple button. --> <button onclick="activateXR()">Start Hit to Place Demo</button> <script> async function activateXR() { - try { - const canvas = document.createElement("canvas"); - document.body.appendChild(canvas); - const gl = canvas.getContext("webgl", {xrCompatible: true}); - - const scene = new THREE.Scene(); - - const directionalLight = new THREE.DirectionalLight(0xffffff, 1.0); - directionalLight.position.set(10, 15, 10); - scene.add(directionalLight); - - const renderer = new THREE.WebGLRenderer({ - alpha: true, - preserveDrawingBuffer: true, - canvas: canvas, - context: gl - }); - renderer.autoClear = false; - - const camera = new THREE.PerspectiveCamera(); - camera.matrixAutoUpdate = false; - - const session = await navigator.xr.requestSession("immersive-ar", {requiredFeatures: ['hit-test']}); - session.updateRenderState({ - baseLayer: new XRWebGLLayer(session, gl) - }); - - const referenceSpace = await session.requestReferenceSpace('local'); - const viewerSpace = await session.requestReferenceSpace('viewer'); - const hitTestSource = await session.requestHitTestSource({ space: viewerSpace }); - - const loader = new THREE.GLTFLoader(); - let reticle; - loader.load("https://transfer.hft-stuttgart.de/gitlab/32esla1mpg/webarTTP/-/blolb/master/media/reticle.gltf", function(gltf) { - reticle = gltf.scene; - reticle.visible = false; - scene.add(reticle); - console.log("Reticle loaded successfully"); - }, undefined, function(error) { - console.error("Error loading reticle:", error); - }); - - let model; - loader.load("https://transfer.hft-stuttgart.de/gitlab/32esla1mpg/webarTTP/-/blob/master/gltf/sunflower.gltf", function(gltf) { - model = gltf.scene; - console.log("Model loaded successfully"); - }, undefined, function(error) { - console.error("Error loading model:", error); - }); - - session.addEventListener("select", (event) => { - if (model && reticle.visible) { - const clone = model.clone(); - clone.position.copy(reticle.position); - scene.add(clone); - console.log("Model placed in scene"); - } - }); - - const onXRFrame = (time, frame) => { - session.requestAnimationFrame(onXRFrame); - - gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer); - - const pose = frame.getViewerPose(referenceSpace); - if (pose) { - const view = pose.views[0]; - const viewport = session.renderState.baseLayer.getViewport(view); - renderer.setSize(viewport.width, viewport.height); - - camera.matrix.fromArray(view.transform.matrix); - camera.projectionMatrix.fromArray(view.projectionMatrix); - camera.updateMatrixWorld(true); - - const hitTestResults = frame.getHitTestResults(hitTestSource); - if (hitTestResults.length > 0 && reticle) { - const hitPose = hitTestResults[0].getPose(referenceSpace); - reticle.visible = true; - reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z); - reticle.updateMatrixWorld(true); - } else if (reticle) { - reticle.visible = false; - } - - renderer.render(scene, camera); - } - }; - session.requestAnimationFrame(onXRFrame); - } catch (error) { - console.error("Error in activateXR:", error); + // Add a canvas element and initialize a WebGL context that is compatible with WebXR. + const canvas = document.createElement("canvas"); + document.body.appendChild(canvas); + const gl = canvas.getContext("webgl", {xrCompatible: true}); + + const scene = new THREE.Scene(); + + const directionalLight = new THREE.DirectionalLight(0xffffff, 1.0); + directionalLight.position.set(10, 15, 10); + scene.add(directionalLight); + +// Set up the WebGLRenderer, which handles rendering to the session's base layer. +const renderer = new THREE.WebGLRenderer({ + alpha: true, + preserveDrawingBuffer: true, + canvas: canvas, + context: gl +}); +renderer.autoClear = false; + +// The API directly updates the camera matrices. +// Disable matrix auto updates so three.js doesn't attempt +// to handle the matrices independently. +const camera = new THREE.PerspectiveCamera(); +camera.matrixAutoUpdate = false; + +// Initialize a WebXR session using "immersive-ar". +const session = await navigator.xr.requestSession("immersive-ar", {requiredFeatures: ['hit-test']}); +session.updateRenderState({ + baseLayer: new XRWebGLLayer(session, gl) +}); + +// A 'local' reference space has a native origin that is located +// near the viewer's position at the time the session was created. +const referenceSpace = await session.requestReferenceSpace('local'); + +// Create another XRReferenceSpace that has the viewer as the origin. +const viewerSpace = await session.requestReferenceSpace('viewer'); +// Perform hit testing using the viewer as origin. +const hitTestSource = await session.requestHitTestSource({ space: viewerSpace }); + + + + +const loader = new THREE.GLTFLoader(); +let reticle; +loader.load("https://transfer.hft-stuttgart.de/gitlab/32esla1mpg/webarTTP/-/blolb/master/media/reticle.gltf", function(gltf) { + reticle = gltf.scene; + reticle.visible = false; + scene.add(reticle); +}) + +let flower; +loader.load("https://transfer.hft-stuttgart.de/gitlab/32esla1mpg/webarTTP/-/blob/master/gltf/sunflower.gltf", function(gltf) { + flower = gltf.scene; +}); + +session.addEventListener("select", (event) => { + if (flower) { + const clone = flower.clone(); + clone.position.copy(reticle.position); + scene.add(clone); + } +}); + +// Create a render loop that allows us to draw on the AR view. +const onXRFrame = (time, frame) => { + // Queue up the next draw request. + session.requestAnimationFrame(onXRFrame); + + // Bind the graphics framebuffer to the baseLayer's framebuffer + gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer) + + // Retrieve the pose of the device. + // XRFrame.getViewerPose can return null while the session attempts to establish tracking. + const pose = frame.getViewerPose(referenceSpace); + if (pose) { + // In mobile AR, we only have one view. + const view = pose.views[0]; + + const viewport = session.renderState.baseLayer.getViewport(view); + renderer.setSize(viewport.width, viewport.height) + + // Use the view's transform matrix and projection matrix to configure the THREE.camera. + camera.matrix.fromArray(view.transform.matrix) + camera.projectionMatrix.fromArray(view.projectionMatrix); + camera.updateMatrixWorld(true); + + const hitTestResults = frame.getHitTestResults(hitTestSource); + if (hitTestResults.length > 0 && reticle) { + const hitPose = hitTestResults[0].getPose(referenceSpace); + reticle.visible = true; + reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z) + reticle.updateMatrixWorld(true); + } + + + + // Render the scene with THREE.WebGLRenderer. + renderer.render(scene, camera) } +} +session.requestAnimationFrame(onXRFrame); + + } </script> </body>