diff --git a/public/Cube.html b/public/Cube.html index c3759eb6001bbf5e639da75d5781392732dc5a35..adc70a0b9d3b86f5f395d80a65e318df804ca324 100644 --- a/public/Cube.html +++ b/public/Cube.html @@ -25,12 +25,12 @@ async function activateXR() { // The cube will have a different color on each side. const materials = [ - new THREE.MeshBasicMaterial({color: 0xff0000}), - new THREE.MeshBasicMaterial({color: 0x0000ff}), - new THREE.MeshBasicMaterial({color: 0x00ff00}), - new THREE.MeshBasicMaterial({color: 0xff00ff}), - new THREE.MeshBasicMaterial({color: 0x00ffff}), - new THREE.MeshBasicMaterial({color: 0xffff00}) + new THREE.MeshBasicMaterial({color: 0x003366}), + new THREE.MeshBasicMaterial({color: 0x66ccff}), + new THREE.MeshBasicMaterial({color: 0xff6666}), + new THREE.MeshBasicMaterial({color: 0xffcc66}), + new THREE.MeshBasicMaterial({color: 0x99ff66}), + new THREE.MeshBasicMaterial({color: 0xcc00cc}) ]; // Create the cube and add it to the demo scene.