diff --git a/public/X3DOMTutorial/hellox3dom.html b/public/X3DOMTutorial/hellox3dom.html index b6d10b4ffd5876eaa0c00aac472bfa9c5a7f933b..6ac5bc0176f4f585de156c732e06e2acc6aa73c4 100644 --- a/public/X3DOMTutorial/hellox3dom.html +++ b/public/X3DOMTutorial/hellox3dom.html @@ -81,15 +81,15 @@ nodes that define that geometry's appearance. The following example draws a blue box. <pre> <code class="language-html"> - <X3D id="shapedata" width="600px" height="600px" style="float:left"> - <Scene> - <background transparency='0' skyColor='1 0 0'> </background> - <Shape id=box> - <appearance > - <material diffuseColor='0 0 1'></material> - </appearance> - <Box> </Box> - </Shape> + <X3D id="shapedata" width="600px" height="600px" style="float:left"> + <Scene> + <background transparency='0' skyColor='1 0 0'> </background> + <Shape id=box> + <appearance > + <material diffuseColor='0 0 1'></material> + </appearance> + <Box> </Box> + </Shape> </Scene> </X3D> </code>