/*
 (c) 2017, Vladimir Agafonkin
 Simplify.js, a high-performance JS polyline simplification library
 mourner.github.io/simplify-js
*/

(function () { 'use strict';

// to suit your point format, run search/replace for '.x' and '.y';
// for 3D version, see 3d branch (configurability would draw significant performance overhead)

// square distance between 2 points
function getSqDist(p1, p2) {

    var dx = p1.x - p2.x,
        dy = p1.y - p2.y;

    return dx * dx + dy * dy;
}

// square distance from a point to a segment
function getSqSegDist(p, p1, p2) {

    var x = p1.x,
        y = p1.y,
        dx = p2.x - x,
        dy = p2.y - y;

    if (dx !== 0 || dy !== 0) {

        var t = ((p.x - x) * dx + (p.y - y) * dy) / (dx * dx + dy * dy);

        if (t > 1) {
            x = p2.x;
            y = p2.y;

        } else if (t > 0) {
            x += dx * t;
            y += dy * t;
        }
    }

    dx = p.x - x;
    dy = p.y - y;

    return dx * dx + dy * dy;
}
// rest of the code doesn't care about point format

// basic distance-based simplification
function simplifyRadialDist(points, sqTolerance) {

    var prevPoint = points[0],
        newPoints = [prevPoint],
        point;

    for (var i = 1, len = points.length; i < len; i++) {
        point = points[i];

        if (getSqDist(point, prevPoint) > sqTolerance) {
            newPoints.push(point);
            prevPoint = point;
        }
    }

    if (prevPoint !== point) newPoints.push(point);

    return newPoints;
}

function simplifyDPStep(points, first, last, sqTolerance, simplified) {
    var maxSqDist = sqTolerance,
        index;

    for (var i = first + 1; i < last; i++) {
        var sqDist = getSqSegDist(points[i], points[first], points[last]);

        if (sqDist > maxSqDist) {
            index = i;
            maxSqDist = sqDist;
        }
    }

    if (maxSqDist > sqTolerance) {
        if (index - first > 1) {
            simplifyDPStep(points, first, index, sqTolerance, simplified);
            // simplifyDPStep(points, first, index, sqTolerance, simplified, simplified_idx);
        }
        simplified.push(points[index]);
        // simplified_idx.push(index);

        if (last - index > 1) {
            simplifyDPStep(points, index, last, sqTolerance, simplified);
            // simplifyDPStep(points, index, last, sqTolerance, simplified, simplified_idx);
        }
    }
}

// simplification using Ramer-Douglas-Peucker algorithm
function simplifyDouglasPeucker(points, sqTolerance) {
    var last = points.length - 1;

    var simplified = [points[0]];
    // var simplified_idx = [0];
    simplifyDPStep(points, 0, last, sqTolerance, simplified);
    // simplifyDPStep(points, 0, last, sqTolerance, simplified,simplified_idx);
    simplified.push(points[last]);
    // simplified_idx.push(last);

    // var simpleObj = {'x':simplified_idx, 'y':simplified};
    return simplified;
    // return simpleObj;
}

// both algorithms combined for awesome performance
function simplify(points, tolerance, highestQuality) {

    if (points.length <= 2) return points;

    var sqTolerance = tolerance !== undefined ? tolerance * tolerance : 1;

    points = highestQuality ? points : simplifyRadialDist(points, sqTolerance);
    points = simplifyDouglasPeucker(points, sqTolerance);

    return points;
}

// export as AMD module / Node module / browser or worker variable
if (typeof define === 'function' && define.amd) define(function() { return simplify; });
else if (typeof module !== 'undefined') {
    module.exports = simplify;
    module.exports.default = simplify;
} else if (typeof self !== 'undefined') self.simplify = simplify;
else window.simplify = simplify;

})();