diff --git a/public/webXR.html b/public/webXR.html
index 747f0097c595e3d3a2520e21a762fa1dd2490df5..4769b495a9741772e289be547d4ebeb765406a5a 100644
--- a/public/webXR.html
+++ b/public/webXR.html
@@ -4,7 +4,7 @@
   <meta charset="UTF-8">
   <meta name="viewport"
         content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
-  <title>Hello WebXR! 4.0</title>
+  <title>Hello WebXR! 5.0</title>
 
   <!-- three.js -->
   <script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
@@ -35,7 +35,7 @@ const materials = [
 
 // Create the cube and add it to the demo scene.
 const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.5, 0.5, 0.5), materials);
-cube.position.set(1, 1, 0);
+cube.position.set(0.5, 0.5, 0);
 scene.add(cube);
 
 // Set up the WebGLRenderer, which handles rendering to the session's base layer.