diff --git a/public/webXR.html b/public/webXR.html index 747f0097c595e3d3a2520e21a762fa1dd2490df5..4769b495a9741772e289be547d4ebeb765406a5a 100644 --- a/public/webXR.html +++ b/public/webXR.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> - <title>Hello WebXR! 4.0</title> + <title>Hello WebXR! 5.0</title> <!-- three.js --> <script src="https://unpkg.com/three@0.126.0/build/three.js"></script> @@ -35,7 +35,7 @@ const materials = [ // Create the cube and add it to the demo scene. const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.5, 0.5, 0.5), materials); -cube.position.set(1, 1, 0); +cube.position.set(0.5, 0.5, 0); scene.add(cube); // Set up the WebGLRenderer, which handles rendering to the session's base layer.