diff --git a/public/1-Cube.html b/public/1-Cube.html
index 6e2d24a6102fa4c254c86aef3b5ec8efd796ad26..c3759eb6001bbf5e639da75d5781392732dc5a35 100644
--- a/public/1-Cube.html
+++ b/public/1-Cube.html
@@ -4,7 +4,7 @@
   <meta charset="UTF-8">
   <meta name="viewport"
         content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
-  <title>Hello WebXR! 6.0</title>
+  <title>Cube Demo</title>
 
   <!-- three.js -->
   <script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
@@ -13,7 +13,7 @@
 
 <!-- Starting an immersive WebXR session requires user interaction.
     We start this one with a simple button. -->
-<button onclick="activateXR()">Start Hello WebXR</button>
+<button onclick="activateXR()">Start Cube Demo</button>
 <script>
 async function activateXR() {
   // Add a canvas element and initialize a WebGL context that is compatible with WebXR.
diff --git a/public/2-Hit.html b/public/2-Hit.html
index da7bb2dd706f87fd46ba53410526b4eee7faf452..b8be792b0d032c54217a8149a56089f927ee5daf 100644
--- a/public/2-Hit.html
+++ b/public/2-Hit.html
@@ -4,7 +4,7 @@
   <meta charset="UTF-8">
   <meta name="viewport"
         content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
-  <title>Hit 6.0</title>
+  <title>Hit to Place Demo</title>
 
   <!-- three.js -->
   <script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
@@ -15,7 +15,7 @@
 
 <!-- Starting an immersive WebXR session requires user interaction.
     We start this one with a simple button. -->
-<button onclick="activateXR()">Start Hello WebXR</button>
+<button onclick="activateXR()">Start Hit to Place Demo</button>
 <script>
 async function activateXR() {
   // Add a canvas element and initialize a WebGL context that is compatible with WebXR.