diff --git a/public/1-Cube.html b/public/1-Cube.html index 6e2d24a6102fa4c254c86aef3b5ec8efd796ad26..c3759eb6001bbf5e639da75d5781392732dc5a35 100644 --- a/public/1-Cube.html +++ b/public/1-Cube.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> - <title>Hello WebXR! 6.0</title> + <title>Cube Demo</title> <!-- three.js --> <script src="https://unpkg.com/three@0.126.0/build/three.js"></script> @@ -13,7 +13,7 @@ <!-- Starting an immersive WebXR session requires user interaction. We start this one with a simple button. --> -<button onclick="activateXR()">Start Hello WebXR</button> +<button onclick="activateXR()">Start Cube Demo</button> <script> async function activateXR() { // Add a canvas element and initialize a WebGL context that is compatible with WebXR. diff --git a/public/2-Hit.html b/public/2-Hit.html index da7bb2dd706f87fd46ba53410526b4eee7faf452..b8be792b0d032c54217a8149a56089f927ee5daf 100644 --- a/public/2-Hit.html +++ b/public/2-Hit.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> - <title>Hit 6.0</title> + <title>Hit to Place Demo</title> <!-- three.js --> <script src="https://unpkg.com/three@0.126.0/build/three.js"></script> @@ -15,7 +15,7 @@ <!-- Starting an immersive WebXR session requires user interaction. We start this one with a simple button. --> -<button onclick="activateXR()">Start Hello WebXR</button> +<button onclick="activateXR()">Start Hit to Place Demo</button> <script> async function activateXR() { // Add a canvas element and initialize a WebGL context that is compatible with WebXR.