From f2bc6342726aa75bc8d9ceea6508863f5f45ec05 Mon Sep 17 00:00:00 2001
From: Alfakhori <muhammad.alfakhori@hft-stuttgart.de>
Date: Wed, 3 May 2023 07:32:12 +0000
Subject: [PATCH] Update public/webXR.html

---
 public/webXR.html | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/public/webXR.html b/public/webXR.html
index 4e5da0e..747f009 100644
--- a/public/webXR.html
+++ b/public/webXR.html
@@ -4,7 +4,7 @@
   <meta charset="UTF-8">
   <meta name="viewport"
         content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
-  <title>Hello WebXR! 3.0</title>
+  <title>Hello WebXR! 4.0</title>
 
   <!-- three.js -->
   <script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
@@ -34,8 +34,8 @@ const materials = [
 ];
 
 // Create the cube and add it to the demo scene.
-const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials);
-cube.position.set(1, 1, 1);
+const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.5, 0.5, 0.5), materials);
+cube.position.set(1, 1, 0);
 scene.add(cube);
 
 // Set up the WebGLRenderer, which handles rendering to the session's base layer.
-- 
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