/**
*/
package de.hftstuttgart.buildingphysics;
import org.eclipse.emf.ecore.EObject;
/**
*
* A representation of the model object 'Window Type'.
*
*
*
* The following features are supported:
*
*
* - {@link de.hftstuttgart.buildingphysics.WindowType#getId Id}
* - {@link de.hftstuttgart.buildingphysics.WindowType#getName Name}
* - {@link de.hftstuttgart.buildingphysics.WindowType#getUValue UValue}
* - {@link de.hftstuttgart.buildingphysics.WindowType#getGValue GValue}
* - {@link de.hftstuttgart.buildingphysics.WindowType#getGlazingNumber Glazing Number}
* - {@link de.hftstuttgart.buildingphysics.WindowType#getFrameRatio Frame Ratio}
*
*
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType()
* @model
* @generated
*/
public interface WindowType extends EObject {
/**
* Returns the value of the 'Id' attribute.
*
*
* @return the value of the 'Id' attribute.
* @see #setId(int)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_Id()
* @model id="true" required="true"
* @generated
*/
int getId();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getId Id}' attribute.
*
*
* @param value the new value of the 'Id' attribute.
* @see #getId()
* @generated
*/
void setId(int value);
/**
* Returns the value of the 'Name' attribute.
*
*
* @return the value of the 'Name' attribute.
* @see #setName(String)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_Name()
* @model required="true"
* @generated
*/
String getName();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getName Name}' attribute.
*
*
* @param value the new value of the 'Name' attribute.
* @see #getName()
* @generated
*/
void setName(String value);
/**
* Returns the value of the 'UValue' attribute.
*
*
* @return the value of the 'UValue' attribute.
* @see #setUValue(double)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_UValue()
* @model required="true"
* @generated
*/
double getUValue();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getUValue UValue}' attribute.
*
*
* @param value the new value of the 'UValue' attribute.
* @see #getUValue()
* @generated
*/
void setUValue(double value);
/**
* Returns the value of the 'GValue' attribute.
*
*
* @return the value of the 'GValue' attribute.
* @see #setGValue(double)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_GValue()
* @model required="true"
* @generated
*/
double getGValue();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getGValue GValue}' attribute.
*
*
* @param value the new value of the 'GValue' attribute.
* @see #getGValue()
* @generated
*/
void setGValue(double value);
/**
* Returns the value of the 'Glazing Number' attribute.
* The default value is "0"
.
*
*
* @return the value of the 'Glazing Number' attribute.
* @see #setGlazingNumber(int)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_GlazingNumber()
* @model default="0" required="true"
* @generated
*/
int getGlazingNumber();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getGlazingNumber Glazing Number}' attribute.
*
*
* @param value the new value of the 'Glazing Number' attribute.
* @see #getGlazingNumber()
* @generated
*/
void setGlazingNumber(int value);
/**
* Returns the value of the 'Frame Ratio' attribute.
*
*
*
* In % (between 0 and 100)
*
* @return the value of the 'Frame Ratio' attribute.
* @see #setFrameRatio(int)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_FrameRatio()
* @model required="true"
* @generated
*/
int getFrameRatio();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getFrameRatio Frame Ratio}' attribute.
*
*
* @param value the new value of the 'Frame Ratio' attribute.
* @see #getFrameRatio()
* @generated
*/
void setFrameRatio(int value);
} // WindowType