/** */ package de.hftstuttgart.buildingphysics; import de.hftstuttgart.cityunits.model.NullableQuantity; import org.eclipse.emf.ecore.EObject; /** * * A representation of the model object 'Window Type'. * * *
* The following features are supported: *
*"W/(m*m*K)"
.
*
*
* @return the value of the 'UValue' attribute.
* @see #setUValue(NullableQuantity)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_UValue()
* @model default="W/(m*m*K)" dataType="de.hftstuttgart.cityunits.model.quantities.QuantityDouble" required="true"
* @generated
*/
NullableQuantity getUValue();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getUValue UValue}' attribute.
*
*
* @param value the new value of the 'UValue' attribute.
* @see #getUValue()
* @generated
*/
void setUValue(NullableQuantity value);
/**
* Returns the value of the 'GValue' attribute.
*
*
* @return the value of the 'GValue' attribute.
* @see #setGValue(double)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_GValue()
* @model required="true"
* @generated
*/
double getGValue();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getGValue GValue}' attribute.
*
*
* @param value the new value of the 'GValue' attribute.
* @see #getGValue()
* @generated
*/
void setGValue(double value);
/**
* Returns the value of the 'Glazing Number' attribute.
* The default value is "1"
.
*
*
* @return the value of the 'Glazing Number' attribute.
* @see #setGlazingNumber(int)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_GlazingNumber()
* @model default="1" required="true"
* @generated
*/
int getGlazingNumber();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getGlazingNumber Glazing Number}' attribute.
*
*
* @param value the new value of the 'Glazing Number' attribute.
* @see #getGlazingNumber()
* @generated
*/
void setGlazingNumber(int value);
/**
* Returns the value of the 'Frame Ratio' attribute.
*
*
*
* In % (between 0 and 100)
*
* @return the value of the 'Frame Ratio' attribute.
* @see #setFrameRatio(int)
* @see de.hftstuttgart.buildingphysics.BuildingPhysicsPackage#getWindowType_FrameRatio()
* @model required="true"
* @generated
*/
int getFrameRatio();
/**
* Sets the value of the '{@link de.hftstuttgart.buildingphysics.WindowType#getFrameRatio Frame Ratio}' attribute.
*
*
* @param value the new value of the 'Frame Ratio' attribute.
* @see #getFrameRatio()
* @generated
*/
void setFrameRatio(int value);
} // WindowType