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// https://d3js.org/d3-ease/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
	typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
	typeof define === 'function' && define.amd ? define(['exports'], factory) :
	(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';

function linear(t) {
  return +t;
}

function quadIn(t) {
  return t * t;
}

function quadOut(t) {
  return t * (2 - t);
}

function quadInOut(t) {
  return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
}

function cubicIn(t) {
  return t * t * t;
}

function cubicOut(t) {
  return --t * t * t + 1;
}

function cubicInOut(t) {
  return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
}

var exponent = 3;

var polyIn = (function custom(e) {
  e = +e;

  function polyIn(t) {
    return Math.pow(t, e);
  }

  polyIn.exponent = custom;

  return polyIn;
})(exponent);

var polyOut = (function custom(e) {
  e = +e;

  function polyOut(t) {
    return 1 - Math.pow(1 - t, e);
  }

  polyOut.exponent = custom;

  return polyOut;
})(exponent);

var polyInOut = (function custom(e) {
  e = +e;

  function polyInOut(t) {
    return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
  }

  polyInOut.exponent = custom;

  return polyInOut;
})(exponent);

var pi = Math.PI;
var halfPi = pi / 2;

function sinIn(t) {
  return 1 - Math.cos(t * halfPi);
}

function sinOut(t) {
  return Math.sin(t * halfPi);
}

function sinInOut(t) {
  return (1 - Math.cos(pi * t)) / 2;
}

function expIn(t) {
  return Math.pow(2, 10 * t - 10);
}

function expOut(t) {
  return 1 - Math.pow(2, -10 * t);
}

function expInOut(t) {
  return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
}

function circleIn(t) {
  return 1 - Math.sqrt(1 - t * t);
}

function circleOut(t) {
  return Math.sqrt(1 - --t * t);
}

function circleInOut(t) {
  return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
}

var b1 = 4 / 11;
var b2 = 6 / 11;
var b3 = 8 / 11;
var b4 = 3 / 4;
var b5 = 9 / 11;
var b6 = 10 / 11;
var b7 = 15 / 16;
var b8 = 21 / 22;
var b9 = 63 / 64;
var b0 = 1 / b1 / b1;

function bounceIn(t) {
  return 1 - bounceOut(1 - t);
}

function bounceOut(t) {
  return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
}

function bounceInOut(t) {
  return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
}

var overshoot = 1.70158;

var backIn = (function custom(s) {
  s = +s;

  function backIn(t) {
    return t * t * ((s + 1) * t - s);
  }

  backIn.overshoot = custom;

  return backIn;
})(overshoot);

var backOut = (function custom(s) {
  s = +s;

  function backOut(t) {
    return --t * t * ((s + 1) * t + s) + 1;
  }

  backOut.overshoot = custom;

  return backOut;
})(overshoot);

var backInOut = (function custom(s) {
  s = +s;

  function backInOut(t) {
    return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
  }

  backInOut.overshoot = custom;

  return backInOut;
})(overshoot);

var tau = 2 * Math.PI;
var amplitude = 1;
var period = 0.3;

var elasticIn = (function custom(a, p) {
  var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);

  function elasticIn(t) {
    return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p);
  }

  elasticIn.amplitude = function(a) { return custom(a, p * tau); };
  elasticIn.period = function(p) { return custom(a, p); };

  return elasticIn;
})(amplitude, period);

var elasticOut = (function custom(a, p) {
  var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);

  function elasticOut(t) {
    return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p);
  }

  elasticOut.amplitude = function(a) { return custom(a, p * tau); };
  elasticOut.period = function(p) { return custom(a, p); };

  return elasticOut;
})(amplitude, period);

var elasticInOut = (function custom(a, p) {
  var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);

  function elasticInOut(t) {
    return ((t = t * 2 - 1) < 0
        ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p)
        : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2;
  }

  elasticInOut.amplitude = function(a) { return custom(a, p * tau); };
  elasticInOut.period = function(p) { return custom(a, p); };

  return elasticInOut;
})(amplitude, period);

exports.easeLinear = linear;
exports.easeQuad = quadInOut;
exports.easeQuadIn = quadIn;
exports.easeQuadOut = quadOut;
exports.easeQuadInOut = quadInOut;
exports.easeCubic = cubicInOut;
exports.easeCubicIn = cubicIn;
exports.easeCubicOut = cubicOut;
exports.easeCubicInOut = cubicInOut;
exports.easePoly = polyInOut;
exports.easePolyIn = polyIn;
exports.easePolyOut = polyOut;
exports.easePolyInOut = polyInOut;
exports.easeSin = sinInOut;
exports.easeSinIn = sinIn;
exports.easeSinOut = sinOut;
exports.easeSinInOut = sinInOut;
exports.easeExp = expInOut;
exports.easeExpIn = expIn;
exports.easeExpOut = expOut;
exports.easeExpInOut = expInOut;
exports.easeCircle = circleInOut;
exports.easeCircleIn = circleIn;
exports.easeCircleOut = circleOut;
exports.easeCircleInOut = circleInOut;
exports.easeBounce = bounceOut;
exports.easeBounceIn = bounceIn;
exports.easeBounceOut = bounceOut;
exports.easeBounceInOut = bounceInOut;
exports.easeBack = backInOut;
exports.easeBackIn = backIn;
exports.easeBackOut = backOut;
exports.easeBackInOut = backInOut;
exports.easeElastic = elasticOut;
exports.easeElasticIn = elasticIn;
exports.easeElasticOut = elasticOut;
exports.easeElasticInOut = elasticInOut;

Object.defineProperty(exports, '__esModule', { value: true });

})));