Indexed Face Set

An IndexedFaceSet is used to define a polygonal shape. For example, it can be used to model a building. The building geometry is given by a set of points P={P0, P1, ..., Pn} and a set of polygons F={F0, F1, ..., Fm}. Each point Pi is given by its coordinates Pi=(xi,yi,zi). Each polygon Fi is defined by a list of m coplanar points (m >=3) given in counterclockwise order: Fi=(Pi0, Pi1, ... Pim)
	Example:
	P = {P0, P1, P2, P3, P4, P5, P6, P7, P8}
	with
        P0 = (-1.0, 0.0,  1.0)
	P1 = ( 1.0, 0.0,  1.0)
	P2 = ( 1.0, 0.0, -1.0)
	P3 = (-1.0, 0.0, -1.0)
        P4 = (-1.0, 2.0,  1.0)
	P5 = ( 1.0, 2.0,  1.0)
	P6 = ( 1.0, 2.0, -1.0)
	P7 = (-1.0, 2.0, -1.0)
	P8 = ( 0.0, 3.0,  0.0)
	F = {F0, F1, F2, F3, F4, F5, F6, F7, F8}
        wall: 
        F0 = (P0, P1, P5, P4)
        F1 = (P1, P2, P6, P5) 
	F2 = (P2, P3, P7, P6)
	F3 = (P3, P0, P4, P7)
	ground:
	F4 = (P0, P3, P2, P1)
	roof:
	F5 = (P7, P4, P8)
	F6 = (P4, P5, P8)
	F7 = (P5, P6, P8)
	F8 = (P6, P7, P8)
        

In the IndexedFaceSet the point set P is defined in the Coordinate node. The set of polygons F is defined in the attribute coordIndex. Each polygon is given by a list of point indices followed by -1 to indicate the end of a polygon and the beginning of a new one.
				
<html> 
<head> 
    <title>My first X3DOM page</title> 			
    <script type='text/javascript' src='http://www.x3dom.org/download/x3dom.js'> </script> 
    <link rel='stylesheet' type='text/css' href='http://www.x3dom.org/download/x3dom.css'></link> 
</head> 
<body> 
    <X3D id="shapedata" width="600px" height="600px" style="float:left">
        <Scene>
        <Shape>
                <Appearance>
                    <Material diffuseColor="0.5 0.5 0.5"> </Material>
                </Appearance>
            <IndexedFaceSet solid="true" ccw ="true" 
                coordIndex=" 0 1 5 4 -1 1 2 6 5 -1 2 3 7 6 -1
                                3 0 4 7 -1 0 3 2 1 -1 7 4 8 -1
                                4 5 8 -1 5 6 8 -1 6 7 8 -1">
                <Coordinate point="-1 0 1, 1 0 1, 1 0 -1, -1 0 -1,
                                -1 2 1, 1 2 1, 1 2 -1, -1 2 -1, 0 3 0 " > 
                </Coordinate>
            </IndexedFaceSet>
        </Shape>
        </Scene>
    </X3D> 
</body> 
</html>