Commit 8550fe4a authored by Matthias Betz's avatar Matthias Betz
Browse files

style the GUI: quiet chrome, petrol accent, viewer hints



- style.css with colour, type and spacing tokens; light grey chrome around
  the 3D view, one petrol accent for the file button, checkboxes, focus and
  a progress line along the header (replaces the native progress bar)
- header with title; the file input is a button (native input visually
  hidden, keyboard focus ring only for keyboard use)
- sidebar panel "Level of detail" with hover rows; panel message tells
  missing file, loading and files without geometry apart
- viewer: invitation to open a file while nothing is shown, mouse controls
  hint once there is geometry; viewer background #EDF3F4 matches the palette
- narrow screens: panels above the view

Co-Authored-By: default avatarClaude Opus 5.5 (1M context) <noreply@anthropic.com>
parent 4bdd547a
......@@ -24,8 +24,10 @@
<body>
<header class="app-header">
<h1 class="app-title">CityGML Viewer</h1>
<div id="file"></div>
<div id="status"></div>
<div id="status" class="status"></div>
<div id="progress" class="progress-line" hidden></div>
</header>
<aside class="app-sidebar">
<section id="lod-panel" class="panel"></section>
......
......@@ -6,10 +6,14 @@ import { createViewer } from './viewer/viewer.js';
import { mountFileInput } from './ui/fileInput.js';
import { mountLodPanel } from './ui/lodPanel.js';
import { mountStatus } from './ui/status.js';
import { mountViewerHints } from './ui/viewerHints.js';
const store = createStore(initialState());
const viewer = createViewer(document.getElementById('viewer'), store);
mountStatus(document.getElementById('status'), store);
mountStatus(document.getElementById('status'), store, document.getElementById('progress'));
if (viewer.available) {
mountViewerHints(document.getElementById('viewer'), store);
}
mountLodPanel(document.getElementById('lod-panel'), store);
mountFileInput(document.getElementById('file'), { onFile: open, enabled: viewer.available });
......
/* Layout only; no visual design yet. */
/* Quiet, technical look: light chrome around the 3D view, one petrol accent
for actions, focus and progress. All colours and sizes are tokens here so
that new panels use the same values. */
:root {
--ink: #1d2b2f;
--muted: #5f6f73;
--line: #d5dee0;
--chrome: #f4f7f7;
--surface: #ffffff;
--accent: #1e6e78;
--accent-strong: #165a62;
--accent-soft: #e3eff0;
--error: #b3261e;
--viewer: #edf3f4; /* same as the WebGL clear colour in viewer.js */
--font: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
--text-small: 13px;
--text: 14px;
--text-title: 16px;
--space-1: 4px;
--space-2: 8px;
--space-3: 12px;
--space-4: 16px;
--radius: 6px;
--sidebar-width: 15rem;
}
/* Classes below set display; the hidden attribute must still win. */
[hidden] {
display: none !important;
}
html, body {
height: 100%;
margin: 0;
......@@ -7,45 +39,156 @@ html, body {
body {
display: grid;
grid-template-rows: auto 1fr;
grid-template-columns: 14rem 1fr;
grid-template-columns: var(--sidebar-width) 1fr;
grid-template-areas:
"header header"
"sidebar viewer";
font-family: system-ui, sans-serif;
font: var(--text)/1.4 var(--font);
color: var(--ink);
background: var(--chrome);
}
/* Header ------------------------------------------------------------ */
.app-header {
grid-area: header;
position: relative;
display: flex;
flex-wrap: wrap;
gap: 1rem;
align-items: center;
padding: 0.5rem;
border-bottom: 1px solid #ccc;
gap: var(--space-2) var(--space-4);
padding: var(--space-2) var(--space-4);
border-bottom: 1px solid var(--line);
}
#status {
display: flex;
gap: 0.5rem;
.app-title {
margin: 0;
font-size: var(--text-title);
font-weight: 600;
letter-spacing: -0.01em;
}
.status {
margin-left: auto;
min-width: 0;
}
.status-text {
font-size: var(--text-small);
font-variant-numeric: tabular-nums;
color: var(--muted);
}
.status-text[data-tone="error"] {
color: var(--error);
}
/* Grows along the bottom edge of the header while a file loads. */
.progress-line {
position: absolute;
left: 0;
bottom: -1px;
height: 2px;
background: var(--accent);
}
/* Controls ---------------------------------------------------------- */
.button {
display: inline-flex;
align-items: center;
padding: 6px var(--space-3);
border-radius: var(--radius);
background: var(--accent);
color: #fff;
font-weight: 500;
cursor: pointer;
user-select: none;
}
.button:hover {
background: var(--accent-strong);
}
.button:has(:focus-visible) {
outline: 2px solid var(--accent);
outline-offset: 2px;
}
.button.is-disabled {
background: var(--line);
color: var(--muted);
cursor: not-allowed;
}
.visually-hidden {
position: absolute;
width: 1px;
height: 1px;
margin: -1px;
padding: 0;
overflow: hidden;
clip-path: inset(50%);
white-space: nowrap;
border: 0;
}
input[type="checkbox"] {
accent-color: var(--accent);
margin: 0;
}
:focus-visible {
outline: 2px solid var(--accent);
outline-offset: 2px;
}
a {
color: var(--accent);
}
/* Sidebar ----------------------------------------------------------- */
.app-sidebar {
grid-area: sidebar;
overflow: auto;
padding: 0.5rem;
border-right: 1px solid #ccc;
padding: var(--space-4) var(--space-3);
border-right: 1px solid var(--line);
}
.panel + .panel {
margin-top: var(--space-4);
}
.panel h2 {
font-size: 1rem;
margin: 0 0 0.5rem;
margin: 0 0 var(--space-2);
padding: 0 var(--space-2);
font-size: var(--text-small);
font-weight: 600;
color: var(--muted);
}
.panel p {
margin: 0;
padding: var(--space-1) var(--space-2);
color: var(--muted);
}
.panel label {
display: block;
display: flex;
align-items: center;
gap: var(--space-2);
padding: var(--space-1) var(--space-2);
border-radius: var(--radius);
cursor: pointer;
}
.panel label:hover {
background: var(--accent-soft);
}
/* Viewer ------------------------------------------------------------ */
/* The canvas is positioned absolutely, so its pixel size never feeds back
into the layout. */
.app-viewer {
......@@ -53,6 +196,7 @@ body {
position: relative;
min-width: 0;
min-height: 0;
background: var(--viewer);
}
.viewer-canvas {
......@@ -64,6 +208,57 @@ body {
touch-action: none;
}
.viewer-empty {
position: absolute;
inset: 0;
display: grid;
place-items: center;
margin: 0;
color: var(--muted);
font-size: var(--text-title);
pointer-events: none;
}
.viewer-controls {
position: absolute;
left: var(--space-3);
bottom: var(--space-3);
display: flex;
flex-wrap: wrap;
gap: var(--space-1) var(--space-3);
margin: 0;
padding: var(--space-1) var(--space-2);
list-style: none;
border-radius: var(--radius);
background: rgb(255 255 255 / 0.7);
color: var(--muted);
font-size: var(--text-small);
pointer-events: none;
}
.viewer-message {
padding: 1rem;
padding: var(--space-4);
}
/* Narrow screens: panels above the view instead of beside it. */
@media (max-width: 640px) {
body {
grid-template-rows: auto auto 1fr;
grid-template-columns: 1fr;
grid-template-areas:
"header"
"sidebar"
"viewer";
}
.app-sidebar {
max-height: 30vh;
border-right: 0;
border-bottom: 1px solid var(--line);
}
.status {
margin-left: 0;
flex-basis: 100%;
}
}
// File selection. The input is reset after each selection so that choosing
// the same file again reloads it (the browser fires no change event for an
// unchanged selection).
// File selection, shown as a button. The native input stays in the page
// (visually hidden) so that keyboard and screen readers work as usual.
// The input is reset after each selection so that choosing the same file
// again reloads it (the browser fires no change event for an unchanged
// selection).
export function mountFileInput(container, { onFile, enabled = true }) {
const label = document.createElement('label');
label.textContent = 'Open CityGML file ';
label.className = 'button';
const input = document.createElement('input');
input.type = 'file';
input.id = 'file-input';
input.className = 'visually-hidden';
input.disabled = !enabled;
if (!enabled) {
label.classList.add('is-disabled');
}
input.addEventListener('change', () => {
const file = input.files && input.files[0];
try {
......@@ -18,7 +24,7 @@ export function mountFileInput(container, { onFile, enabled = true }) {
input.value = '';
}
});
label.append(input);
label.append(input, 'Open CityGML file');
container.append(label);
return input;
}
......@@ -21,9 +21,20 @@ export function lodItems(state) {
}));
}
// Text shown instead of the checkboxes, or null when there are LODs to list.
export function lodPanelMessage(state) {
if (state.layers.length === 0) {
return 'No file loaded';
}
if (lodItems(state).length > 0) {
return null;
}
return state.layers.some(layer => layer.status === 'loading') ? 'No geometry yet' : 'No geometry in this file';
}
export function mountLodPanel(container, store) {
const heading = document.createElement('h2');
heading.textContent = 'LOD';
heading.textContent = 'Level of detail';
const list = document.createElement('div');
container.append(heading, list);
......@@ -33,15 +44,16 @@ export function mountLodPanel(container, store) {
let boxes = new Map();
function render(state) {
const items = lodItems(state);
const key = JSON.stringify([state.layers.length === 0, items.map(item => item.lod)]);
const message = lodPanelMessage(state);
const key = JSON.stringify([message, items.map(item => item.lod)]);
if (key !== renderedKey) {
renderedKey = key;
boxes = new Map();
list.replaceChildren();
if (items.length === 0) {
const message = document.createElement('p');
message.textContent = state.layers.length === 0 ? 'No file loaded' : 'No geometry yet';
list.append(message);
if (message !== null) {
const paragraph = document.createElement('p');
paragraph.textContent = message;
list.append(paragraph);
return;
}
for (const item of items) {
......
// Progress bar and status message of the loaded layers.
// Status message and progress line of the loaded layers.
function layerText(layer) {
switch (layer.status) {
......@@ -17,20 +17,34 @@ export function statusText(state) {
return state.layers.map(layerText).join('; ');
}
export function mountStatus(container, store) {
const bar = document.createElement('progress');
bar.max = 1;
bar.hidden = true;
// 'idle' (nothing loaded), 'loading', 'error' (load failed or nothing to
// show) or 'ready'; used to style the status message.
export function statusTone(state) {
if (state.layers.length === 0) {
return 'idle';
}
if (state.layers.some(layer => layer.status === 'loading')) {
return 'loading';
}
if (state.layers.some(layer => layer.status === 'error' || layer.vertexCount === 0)) {
return 'error';
}
return 'ready';
}
// progressLine: an element whose width shows the progress of a running load.
export function mountStatus(container, store, progressLine) {
const text = document.createElement('span');
container.append(bar, text);
text.className = 'status-text';
text.setAttribute('role', 'status');
container.append(text);
function render(state) {
const loading = state.layers.find(layer => layer.status === 'loading');
bar.hidden = loading === undefined;
if (loading !== undefined) {
bar.value = loading.progress;
}
progressLine.hidden = loading === undefined;
progressLine.style.width = loading === undefined ? '0' : `${loading.progress * 100}%`;
text.textContent = statusText(state);
text.dataset.tone = statusTone(state);
}
render(store.get());
......
// Text on top of the 3D view: an invitation to open a file while nothing is
// shown, and the mouse controls once there is geometry to look at.
// { empty, controls }: which of the two hints to show.
export function viewerHints(state) {
const hasGeometry = state.layers.some(layer => layer.lods.length > 0);
const loading = state.layers.some(layer => layer.status === 'loading');
return { empty: !hasGeometry && !loading, controls: hasGeometry };
}
export function mountViewerHints(container, store) {
const empty = document.createElement('p');
empty.className = 'viewer-empty';
empty.textContent = 'Open a CityGML file to start';
const controls = document.createElement('ul');
controls.className = 'viewer-controls';
for (const text of ['Left drag rotates', 'Right drag pans', 'Wheel zooms']) {
const item = document.createElement('li');
item.textContent = text;
controls.append(item);
}
container.append(empty, controls);
function render(state) {
const hints = viewerHints(state);
empty.hidden = !hints.empty;
controls.hidden = !hints.controls;
}
render(store.get());
return store.subscribe(render);
}
......@@ -7,7 +7,7 @@ import { Camera } from './camera.js';
import { FRAGMENT_SHADER, VERTEX_SHADER } from './shaders.js';
import { isVisible } from '../app/state.js';
const CLEAR_COLOR = new Float32Array([0.9411765, 1.0, 1.0, 1.0]);
const CLEAR_COLOR = new Float32Array([237 / 255, 243 / 255, 244 / 255, 1.0]); // #EDF3F4, see style.css
const CLEAR_DEPTH = new Float32Array([1.0]);
// Redraws while blocks arrive during loading. Each redraw draws everything
......
import test from 'node:test';
import assert from 'node:assert/strict';
import { lodItems, lodLabel } from '../public/src/ui/lodPanel.js';
import { initialState, addLayer, reportLod, setHidden } from '../public/src/app/state.js';
import { lodItems, lodLabel, lodPanelMessage } from '../public/src/ui/lodPanel.js';
import { initialState, addLayer, reportLod, setHidden, failLayer, finishLayer } from '../public/src/app/state.js';
function stateWithLods(...lods) {
let state = addLayer(initialState(), { id: 1, name: 'a.gml' });
......@@ -41,3 +41,12 @@ test('LODs of several layers are combined without duplicates', () => {
};
assert.deepEqual(lodItems(state).map(i => i.lod), [1, 2, 3]);
});
test('the panel message says whether a file is missing, loading or empty', () => {
const loadingState = addLayer(initialState(), { id: 1, name: 'a.gml' });
assert.equal(lodPanelMessage(initialState()), 'No file loaded');
assert.equal(lodPanelMessage(loadingState), 'No geometry yet');
assert.equal(lodPanelMessage(failLayer(loadingState, 1, 'broken')), 'No geometry in this file');
assert.equal(lodPanelMessage(finishLayer(loadingState, 1, 0)), 'No geometry in this file');
assert.equal(lodPanelMessage(reportLod(loadingState, 1, 2)), null);
});
import test from 'node:test';
import assert from 'node:assert/strict';
import { statusText } from '../public/src/ui/status.js';
import { statusText, statusTone } from '../public/src/ui/status.js';
import { initialState, addLayer, reportProgress, finishLayer, failLayer } from '../public/src/app/state.js';
const loading = () => addLayer(initialState(), { id: 1, name: 'city.gml' });
......@@ -25,3 +25,14 @@ test('a failed layer shows the error message', () => {
assert.equal(statusText(failLayer(loading(), 1, 'The file is a 7z archive.')),
'Could not display city.gml: The file is a 7z archive.');
});
test('the tone is idle without layers, loading while loading, then ready', () => {
assert.equal(statusTone(initialState()), 'idle');
assert.equal(statusTone(reportProgress(loading(), 1, 0.5)), 'loading');
assert.equal(statusTone(finishLayer(loading(), 1, 600)), 'ready');
});
test('a failed load and a file without polygons have the error tone', () => {
assert.equal(statusTone(failLayer(loading(), 1, 'The file is a 7z archive.')), 'error');
assert.equal(statusTone(finishLayer(loading(), 1, 0)), 'error');
});
import test from 'node:test';
import assert from 'node:assert/strict';
import { viewerHints } from '../public/src/ui/viewerHints.js';
import { initialState, addLayer, reportLod, finishLayer, failLayer } from '../public/src/app/state.js';
const loading = () => addLayer(initialState(), { id: 1, name: 'city.gml' });
test('without a file the invitation to open one is shown', () => {
assert.deepEqual(viewerHints(initialState()), { empty: true, controls: false });
});
test('while a file loads without geometry yet, nothing is shown', () => {
assert.deepEqual(viewerHints(loading()), { empty: false, controls: false });
});
test('as soon as geometry arrives the mouse controls are shown', () => {
assert.deepEqual(viewerHints(reportLod(loading(), 1, 2)), { empty: false, controls: true });
});
test('after a failed load or a file without polygons the invitation comes back', () => {
assert.deepEqual(viewerHints(failLayer(loading(), 1, 'The file is a 7z archive.')), { empty: true, controls: false });
assert.deepEqual(viewerHints(finishLayer(loading(), 1, 0)), { empty: true, controls: false });
});
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