Commit 566ab809 authored by Percen's avatar Percen
Browse files

Merge branch '21pesi1bif-master-patch-48428' into 'master'

Update public/index.html

See merge request !44
1 merge request!44Update public/index.html
Pipeline #10532 passed with stage
in 6 seconds
Showing with 36 additions and 40 deletions
+36 -40
......@@ -3,72 +3,63 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>AR mit Menüleiste</title>
<title>AR-Menü Overlay</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: Arial, sans-serif;
margin: 0;
overflow: hidden;
background-color: #000;
color: white;
}
/* Der AR-Bereich: Reduziert durch Skalierung */
/* Container für das WebXR Canvas */
#ar-container {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 80px; /* Platz für die Menüleiste */
overflow: hidden;
background-color: #000;
width: 100%;
height: 100%;
background-color: black;
}
/* Menüleiste */
#menu-bar {
position: absolute;
bottom: 0;
left: 0;
width: 100%;
height: 80px;
background-color: rgba(0, 0, 0, 0.8);
/* Menü-Leiste */
#menu {
position: fixed;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
display: flex;
justify-content: space-around;
align-items: center;
border-top: 2px solid #333;
gap: 10px;
z-index: 10; /* Stellt sicher, dass es über dem Canvas liegt */
}
button {
background-color: #2196F3;
color: white;
padding: 10px 20px;
font-size: 18px;
border: none;
padding: 10px 20px;
font-size: 16px;
border-radius: 5px;
cursor: pointer;
}
button:hover {
background-color: #1E88E5;
background-color: #1976D2;
}
</style>
</head>
<body>
<!-- Container für die AR-Ansicht -->
<!-- AR-Container -->
<div id="ar-container"></div>
<!-- Menüleiste -->
<div id="menu-bar">
<!-- Menü-Leiste -->
<div id="menu">
<button onclick="setModel('car')">Auto</button>
<button onclick="setModel('lamp')">Lampe</button>
<button onclick="setModel('tree')">Baum</button>
<button onclick="setModel('house')">Haus</button>
<button onclick="setModel('robot')">Roboter</button>
</div>
<!-- Three.js & AR-Skripte -->
<!-- Three.js & WebXR -->
<script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
<script src="https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"></script>
......@@ -91,27 +82,28 @@
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
// Licht
// Licht hinzufügen
const light = new THREE.DirectionalLight(0xffffff, 1);
light.position.set(10, 10, 10);
scene.add(light);
// GLTF-Loader für Modelle
// GLTF-Modelle laden
const loader = new THREE.GLTFLoader();
loader.load("https://threejs.org/examples/models/gltf/RobotExpressive/RobotExpressive.glb", (gltf) => {
models.car = gltf.scene;
models.robot = gltf.scene;
});
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf", (gltf) => {
models.lamp = gltf.scene;
models.tree = gltf.scene;
});
// Reticle (Cursor für Platzierung)
// Reticle (Platzierungspunkt)
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", (gltf) => {
reticle = gltf.scene;
reticle.visible = false;
scene.add(reticle);
});
// AR-Session starten
const session = await navigator.xr.requestSession('immersive-ar', { requiredFeatures: ['hit-test'] });
session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl) });
const referenceSpace = await session.requestReferenceSpace('local');
......@@ -120,6 +112,7 @@
session.requestAnimationFrame(onXRFrame);
// Interaktion für Modellplatzierung
session.addEventListener("select", () => {
if (reticle && models[selectedModel]) {
const clone = models[selectedModel].clone();
......@@ -137,12 +130,13 @@
if (pose) {
const view = pose.views[0];
const viewport = session.renderState.baseLayer.getViewport(view);
renderer.setSize(container.clientWidth, container.clientHeight);
renderer.setSize(viewport.width, viewport.height);
camera.matrix.fromArray(view.transform.matrix);
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
// Reticle platzieren
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
......@@ -155,15 +149,17 @@
}
}
// Aktuelles Modell ändern
function setModel(model) {
selectedModel = model;
console.log(`${model} ausgewählt`);
}
// AR starten
if (navigator.xr) {
const startButton = document.createElement('button');
startButton.textContent = 'Start AR';
startButton.style.cssText = "position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); z-index: 100;";
startButton.style.cssText = "position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); padding: 15px; font-size: 18px;";
document.body.appendChild(startButton);
startButton.onclick = () => {
startButton.remove();
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment