Commit 0aa50393 authored by LAU's avatar LAU
Browse files

Update 1-Cube.html

parent 7512358d
Pipeline #7916 passed with stage
in 5 seconds
...@@ -21,6 +21,8 @@ async function activateXR() { ...@@ -21,6 +21,8 @@ async function activateXR() {
document.body.appendChild(canvas); document.body.appendChild(canvas);
const gl = canvas.getContext("webgl", {xrCompatible: true}); const gl = canvas.getContext("webgl", {xrCompatible: true});
// To be continued in upcoming steps.
const scene = new THREE.Scene(); const scene = new THREE.Scene();
// The cube will have a different color on each side. // The cube will have a different color on each side.
...@@ -34,8 +36,8 @@ const materials = [ ...@@ -34,8 +36,8 @@ const materials = [
]; ];
// Create the cube and add it to the demo scene. // Create the cube and add it to the demo scene.
const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.5, 0.5, 0.5), materials); const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials);
cube.position.set(0, 0, -1); cube.position.set(1, 1, 1);
scene.add(cube); scene.add(cube);
// Set up the WebGLRenderer, which handles rendering to the session's base layer. // Set up the WebGLRenderer, which handles rendering to the session's base layer.
...@@ -63,6 +65,7 @@ session.updateRenderState({ ...@@ -63,6 +65,7 @@ session.updateRenderState({
// near the viewer's position at the time the session was created. // near the viewer's position at the time the session was created.
const referenceSpace = await session.requestReferenceSpace('local'); const referenceSpace = await session.requestReferenceSpace('local');
// Create a render loop that allows us to draw on the AR view. // Create a render loop that allows us to draw on the AR view.
const onXRFrame = (time, frame) => { const onXRFrame = (time, frame) => {
// Queue up the next draw request. // Queue up the next draw request.
...@@ -92,6 +95,7 @@ const onXRFrame = (time, frame) => { ...@@ -92,6 +95,7 @@ const onXRFrame = (time, frame) => {
} }
session.requestAnimationFrame(onXRFrame); session.requestAnimationFrame(onXRFrame);
} }
</script> </script>
</body> </body>
......
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