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Rafiei
Ar_test
Commits
be08d91d
Commit
be08d91d
authored
11 months ago
by
Rafiei
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Update index.html
parent
f150bdf5
Pipeline
#9658
passed with stage
in 5 seconds
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public/index.html
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be08d91d
...
@@ -39,6 +39,21 @@ const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), material
...
@@ -39,6 +39,21 @@ const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), material
cube
.
position
.
set
(
1
,
1
,
1
);
cube
.
position
.
set
(
1
,
1
,
1
);
scene
.
add
(
cube
);
scene
.
add
(
cube
);
// Set up the WebGLRenderer, which handles rendering to the session's base layer.
const
renderer
=
new
THREE
.
WebGLRenderer
({
alpha
:
true
,
preserveDrawingBuffer
:
true
,
canvas
:
canvas
,
context
:
gl
});
renderer
.
autoClear
=
false
;
// The API directly updates the camera matrices.
// Disable matrix auto updates so three.js doesn't attempt
// to handle the matrices independently.
const
camera
=
new
THREE
.
PerspectiveCamera
();
camera
.
matrixAutoUpdate
=
false
;
}
}
</script>
</script>
</body>
</body>
...
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