Commit 101e94a2 authored by Percen's avatar Percen
Browse files

Merge branch '21pesi1bif-master-patch-88257' into 'master'

Update public/index.html

See merge request !48
1 merge request!48Update public/index.html
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Showing with 58 additions and 94 deletions
+58 -94
......@@ -11,79 +11,78 @@
background-color: #f0f0f0;
color: #333;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-image: url('https://www.hft-stuttgart.de/fileadmin/Dateien/Hochschule/-_R_Juergen_Pollak_HFT_18.04.18-0091.jpg');
background-size: cover;
background-position: center;
}
.container {
text-align: center;
background-color: rgba(0, 0, 0, 0.5);
padding: 50px;
border-radius: 10px;
color: white;
max-width: 80%;
box-shadow: 0px 0px 15px rgba(0, 0, 0, 0.5);
}
h1 {
font-size: 3em;
margin-bottom: 20px;
}
p {
font-size: 1.2em;
margin-bottom: 30px;
/* Fixiertes Menü auf der linken Seite */
.menu-bar {
position: fixed;
top: 0;
left: 0;
width: 200px;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
padding: 20px;
box-sizing: border-box;
z-index: 10;
}
button {
background-color: #4CAF50;
.menu-bar button {
background-color: #2196F3;
width: 100%;
padding: 15px;
margin-bottom: 10px;
color: white;
font-size: 1.5em;
padding: 15px 30px;
font-size: 1.2em;
border: none;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.3s;
margin: 10px;
}
button:hover {
background-color: #45a049;
.menu-bar button:hover {
background-color: #1E88E5;
}
button:active {
background-color: #387a39;
.menu-bar button:active {
background-color: #1976D2;
}
.menu-bar {
position: fixed;
top: 0;
left: 0;
right: 0;
/* Der Hauptbereich für die AR-Ansicht */
.main-content {
flex-grow: 1;
display: flex;
justify-content: center;
background-color: rgba(0, 0, 0, 0.7);
padding: 10px;
z-index: 10;
align-items: center;
background-color: #e0e0e0;
}
.menu-bar button {
background-color: #2196F3;
margin: 0 10px;
h1 {
font-size: 3em;
margin-bottom: 20px;
}
.menu-bar button:hover {
background-color: #1E88E5;
p {
font-size: 1.2em;
margin-bottom: 30px;
}
</style>
<script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
<script src="https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"></script>
</head>
<body>
<!-- Menü auf der linken Seite -->
<div class="menu-bar">
<button id="robotButton">RobotExpressive</button>
<button id="sunflowerButton">Sunflower</button>
</div>
<!-- AR-Bereich -->
<div class="main-content" id="arArea">
<h1>AR Modell</h1>
<p>Wählen Sie ein Modell aus dem Menü auf der linken Seite.</p>
</div>
<script>
let selectedModel = 'robot'; // Standardauswahl
let models = {};
......@@ -122,30 +121,6 @@
models.sunflower = gltf.scene;
});
// AR-Menü erstellen
const menuGeometry = new THREE.PlaneGeometry(0.5, 0.2); // Menügröße
const menuMaterial = new THREE.MeshBasicMaterial({ color: 0x333333, opacity: 0.8, transparent: true });
menu = new THREE.Mesh(menuGeometry, menuMaterial);
menu.position.set(0, -0.5, -1); // Unten im Kamerasichtfeld
scene.add(menu);
// Menü-Buttons als Flächen
const buttonGeometry = new THREE.PlaneGeometry(0.15, 0.1);
const buttonMaterial1 = new THREE.MeshBasicMaterial({ color: 0x2196F3 });
const buttonMaterial2 = new THREE.MeshBasicMaterial({ color: 0xFF9800 });
const robotButton = new THREE.Mesh(buttonGeometry, buttonMaterial1);
robotButton.position.set(-0.2, -0.5, -0.99); // Links unten
scene.add(robotButton);
const sunflowerButton = new THREE.Mesh(buttonGeometry, buttonMaterial2);
sunflowerButton.position.set(0.2, -0.5, -0.99); // Rechts unten
scene.add(sunflowerButton);
// Raycaster für Button-Interaktion
const raycaster = new THREE.Raycaster();
const pointer = new THREE.Vector2();
// AR-Session starten
const session = await navigator.xr.requestSession('immersive-ar', { requiredFeatures: ['hit-test'] });
session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl) });
......@@ -158,24 +133,8 @@
session.addEventListener("select", (event) => {
if (!reticle) return;
// Raycaster von der Kameraposition (Mitte des Bildschirms)
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects([robotButton, sunflowerButton]);
// Prüfen, ob ein Button getroffen wurde
if (intersects.length > 0) {
const clickedButton = intersects[0].object;
if (clickedButton === robotButton) {
selectedModel = 'robot';
console.log('Robot ausgewählt');
} else if (clickedButton === sunflowerButton) {
selectedModel = 'sunflower';
console.log('Sunflower ausgewählt');
}
}
// Kein Button getroffen -> Modell platzieren
else if (models[selectedModel]) {
// Modelle platzieren
if (models[selectedModel]) {
const clone = models[selectedModel].clone();
clone.position.copy(reticle.position);
clone.scale.set(0.5, 0.5, 0.5); // Größe anpassen
......@@ -199,13 +158,7 @@
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
// Menü bleibt fixiert vor der Kamera
menu.position.set(0, -0.5, -1);
menu.lookAt(camera.position);
robotButton.position.set(-0.2, -0.5, -0.99);
sunflowerButton.position.set(0.2, -0.5, -0.99);
// AR-Ansicht aktualisieren
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
......@@ -232,6 +185,17 @@
} else {
alert('WebXR wird nicht unterstützt.');
}
// Button-Klicks zur Auswahl des Modells
document.getElementById('robotButton').addEventListener('click', () => {
selectedModel = 'robot';
console.log('Robot ausgewählt');
});
document.getElementById('sunflowerButton').addEventListener('click', () => {
selectedModel = 'sunflower';
console.log('Sunflower ausgewählt');
});
</script>
</body>
</html>
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