Commit a0702c0c authored by Percen's avatar Percen
Browse files

Merge branch '21pesi1bif-master-patch-29752' into 'master'

Update public/index.html

See merge request !18
parents 89eca18a f5646047
Pipeline #10474 passed with stage
in 8 seconds
<!doctype html>
<html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<title>GeoVis AR Projekt</title>
<!-- three.js -->
<script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
<script src="https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"></script>
</head>
<body>
<style>
body {
margin: 0;
font-family: Arial, sans-serif;
background-color: #f0f0f0;
color: #333;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-image: url('https://www.w3schools.com/w3images/forest.jpg');
background-size: cover;
background-position: center;
}
<button id="startButton" onclick="activateXR()">Start city planning</button>
<script>
async function activateXR() {
document.getElementById("startButton").style.display = "none"; // Start-Button verstecken
const canvas = document.createElement("canvas");
document.body.appendChild(canvas);
const gl = canvas.getContext("webgl", {xrCompatible: true});
const scene = new THREE.Scene();
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.3);
directionalLight.position.set(10, 15, 10);
scene.add(directionalLight);
const renderer = new THREE.WebGLRenderer({
alpha: true,
preserveDrawingBuffer: true,
canvas: canvas,
context: gl
});
renderer.autoClear = false;
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
const session = await navigator.xr.requestSession("immersive-ar", {requiredFeatures: ['hit-test']});
session.updateRenderState({
baseLayer: new XRWebGLLayer(session, gl)
});
const referenceSpace = await session.requestReferenceSpace('local');
const viewerSpace = await session.requestReferenceSpace('viewer');
const hitTestSource = await session.requestHitTestSource({ space: viewerSpace });
const loader = new THREE.GLTFLoader();
let reticle;
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", function(gltf) {
reticle = gltf.scene;
reticle.visible = false;
scene.add(reticle);
});
let flower;
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf", function(gltf) {
flower = gltf.scene;
});
session.addEventListener("select", (event) => {
if (flower) {
const clone = flower.clone();
clone.position.copy(reticle.position);
scene.add(clone);
.container {
text-align: center;
background-color: rgba(0, 0, 0, 0.5);
padding: 50px;
border-radius: 10px;
color: white;
max-width: 80%;
box-shadow: 0px 0px 15px rgba(0, 0, 0, 0.5);
}
});
const onXRFrame = (time, frame) => {
session.requestAnimationFrame(onXRFrame);
h1 {
font-size: 3em;
margin-bottom: 20px;
}
gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer);
p {
font-size: 1.2em;
margin-bottom: 30px;
}
const pose = frame.getViewerPose(referenceSpace);
if (pose) {
const view = pose.views[0];
const viewport = session.renderState.baseLayer.getViewport(view);
renderer.setSize(viewport.width, viewport.height);
button {
background-color: #4CAF50;
color: white;
font-size: 1.5em;
padding: 15px 30px;
border: none;
border-radius: 5px;
cursor: pointer;
transition: background-color 0.3s;
}
camera.matrix.fromArray(view.transform.matrix);
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
button:hover {
background-color: #45a049;
}
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0 && reticle) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
reticle.visible = true;
reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z);
reticle.updateMatrixWorld(true);
}
button:active {
background-color: #387a39;
}
renderer.render(scene, camera);
.footer {
position: fixed;
bottom: 20px;
font-size: 0.9em;
color: white;
}
};
session.requestAnimationFrame(onXRFrame);
}
</script>
</style>
</head>
<body>
<div class="container">
<h1>GeoVis AR Projekt</h1>
<p>Gestalten Sie Ihre Stadt in Augmented Reality mit interaktiven Stadtmöbeln!</p>
<button onclick="activateXR()">Start City Planning</button>
</div>
<div class="footer">
<p>&copy; 2024 GeoVis AR | Alle Rechte vorbehalten</p>
</div>
<script>
async function activateXR() {
// Hier können Sie die Funktion für das AR-Projekt aktivieren
document.querySelector('.container').style.display = 'none'; // Startseite ausblenden
const canvas = document.createElement("canvas");
document.body.appendChild(canvas);
const gl = canvas.getContext("webgl", {xrCompatible: true});
const scene = new THREE.Scene();
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.3);
directionalLight.position.set(10, 15, 10);
scene.add(directionalLight);
const renderer = new THREE.WebGLRenderer({
alpha: true,
preserveDrawingBuffer: true,
canvas: canvas,
context: gl
});
renderer.autoClear = false;
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
const session = await navigator.xr.requestSession("immersive-ar", {requiredFeatures: ['hit-test']});
session.updateRenderState({
baseLayer: new XRWebGLLayer(session, gl)
});
const referenceSpace = await session.requestReferenceSpace('local');
const viewerSpace = await session.requestReferenceSpace('viewer');
const hitTestSource = await session.requestHitTestSource({ space: viewerSpace });
const loader = new THREE.GLTFLoader();
let reticle;
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", function(gltf) {
reticle = gltf.scene;
reticle.visible = false;
scene.add(reticle);
});
let flower;
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf", function(gltf) {
flower = gltf.scene;
});
session.addEventListener("select", (event) => {
if (flower) {
const clone = flower.clone();
clone.position.copy(reticle.position);
scene.add(clone);
}
});
const onXRFrame = (time, frame) => {
session.requestAnimationFrame(onXRFrame);
gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer);
const pose = frame.getViewerPose(referenceSpace);
if (pose) {
const view = pose.views[0];
const viewport = session.renderState.baseLayer.getViewport(view);
renderer.setSize(viewport.width, viewport.height);
camera.matrix.fromArray(view.transform.matrix);
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0 && reticle) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
reticle.visible = true;
reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z);
reticle.updateMatrixWorld(true);
}
renderer.render(scene, camera);
}
};
session.requestAnimationFrame(onXRFrame);
}
</script>
</body>
</html>
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