Commit b575900e authored by Percen's avatar Percen
Browse files

Merge branch '21pesi1bif-master-patch-32017' into 'master'

Update public/index.html

See merge request !45
parents 566ab809 91f23d18
Pipeline #10533 passed with stage
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Showing with 122 additions and 160 deletions
+122 -160
......@@ -3,171 +3,133 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>AR-Menü Overlay</title>
<style>
body {
margin: 0;
overflow: hidden;
}
/* Container für das WebXR Canvas */
#ar-container {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: black;
}
/* Menü-Leiste */
#menu {
position: fixed;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
display: flex;
gap: 10px;
z-index: 10; /* Stellt sicher, dass es über dem Canvas liegt */
}
button {
background-color: #2196F3;
color: white;
border: none;
padding: 10px 20px;
font-size: 16px;
border-radius: 5px;
cursor: pointer;
}
button:hover {
background-color: #1976D2;
}
</style>
</head>
<body>
<!-- AR-Container -->
<div id="ar-container"></div>
<!-- Menü-Leiste -->
<div id="menu">
<button onclick="setModel('car')">Auto</button>
<button onclick="setModel('lamp')">Lampe</button>
<button onclick="setModel('tree')">Baum</button>
<button onclick="setModel('house')">Haus</button>
<button onclick="setModel('robot')">Roboter</button>
</div>
<!-- Three.js & WebXR -->
<title>3D-Menü in AR</title>
<script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
<script src="https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"></script>
<script>
let selectedModel = 'car';
let models = {};
let reticle;
async function activateXR() {
const container = document.getElementById('ar-container');
const canvas = document.createElement('canvas');
container.appendChild(canvas);
const gl = canvas.getContext('webgl', { xrCompatible: true });
const renderer = new THREE.WebGLRenderer({ alpha: true, canvas, context: gl });
renderer.autoClear = false;
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
// Licht hinzufügen
const light = new THREE.DirectionalLight(0xffffff, 1);
light.position.set(10, 10, 10);
scene.add(light);
// GLTF-Modelle laden
const loader = new THREE.GLTFLoader();
loader.load("https://threejs.org/examples/models/gltf/RobotExpressive/RobotExpressive.glb", (gltf) => {
models.robot = gltf.scene;
});
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf", (gltf) => {
models.tree = gltf.scene;
});
// Reticle (Platzierungspunkt)
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", (gltf) => {
reticle = gltf.scene;
reticle.visible = false;
scene.add(reticle);
});
// AR-Session starten
const session = await navigator.xr.requestSession('immersive-ar', { requiredFeatures: ['hit-test'] });
session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl) });
const referenceSpace = await session.requestReferenceSpace('local');
const viewerSpace = await session.requestReferenceSpace('viewer');
const hitTestSource = await session.requestHitTestSource({ space: viewerSpace });
session.requestAnimationFrame(onXRFrame);
// Interaktion für Modellplatzierung
session.addEventListener("select", () => {
if (reticle && models[selectedModel]) {
const clone = models[selectedModel].clone();
clone.position.copy(reticle.position);
scene.add(clone);
console.log(`${selectedModel} platziert`);
}
});
function onXRFrame(time, frame) {
session.requestAnimationFrame(onXRFrame);
gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer);
const pose = frame.getViewerPose(referenceSpace);
if (pose) {
const view = pose.views[0];
const viewport = session.renderState.baseLayer.getViewport(view);
renderer.setSize(viewport.width, viewport.height);
camera.matrix.fromArray(view.transform.matrix);
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
// Reticle platzieren
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
reticle.visible = true;
reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z);
}
renderer.render(scene, camera);
}
</head>
<body>
<script>
let selectedModel = 'car'; // Standardmodell
let models = {};
let reticle;
// Aktiviert die AR-Session
async function activateXR() {
const canvas = document.createElement('canvas');
document.body.appendChild(canvas);
const gl = canvas.getContext('webgl', { xrCompatible: true });
const renderer = new THREE.WebGLRenderer({ alpha: true, canvas, context: gl });
renderer.autoClear = false;
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
// Licht hinzufügen
const light = new THREE.DirectionalLight(0xffffff, 1);
light.position.set(10, 10, 10);
scene.add(light);
// Reticle zum Platzieren der Modelle
const loader = new THREE.GLTFLoader();
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf", (gltf) => {
reticle = gltf.scene;
reticle.visible = false;
scene.add(reticle);
});
// Modelle laden
loader.load("https://threejs.org/examples/models/gltf/RobotExpressive/RobotExpressive.glb", (gltf) => models.car = gltf.scene);
loader.load("https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf", (gltf) => models.tree = gltf.scene);
// 3D-Menü erstellen
const buttonGeometry = new THREE.PlaneGeometry(0.2, 0.1);
const carMaterial = new THREE.MeshBasicMaterial({ color: 0x2196F3 });
const treeMaterial = new THREE.MeshBasicMaterial({ color: 0x4CAF50 });
const carButton = new THREE.Mesh(buttonGeometry, carMaterial);
carButton.position.set(-0.3, -0.5, -1); // Links
scene.add(carButton);
const treeButton = new THREE.Mesh(buttonGeometry, treeMaterial);
treeButton.position.set(0.3, -0.5, -1); // Rechts
scene.add(treeButton);
// Raycaster für Interaktionen
const raycaster = new THREE.Raycaster();
const pointer = new THREE.Vector2();
// AR-Session starten
const session = await navigator.xr.requestSession('immersive-ar', { requiredFeatures: ['hit-test'] });
session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl) });
const referenceSpace = await session.requestReferenceSpace('local');
const viewerSpace = await session.requestReferenceSpace('viewer');
const hitTestSource = await session.requestHitTestSource({ space: viewerSpace });
session.requestAnimationFrame(onXRFrame);
session.addEventListener("select", () => {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects([carButton, treeButton]);
if (intersects.length > 0) {
const clickedButton = intersects[0].object;
if (clickedButton === carButton) {
selectedModel = 'car';
console.log('Auto ausgewählt');
} else if (clickedButton === treeButton) {
selectedModel = 'tree';
console.log('Baum ausgewählt');
}
} else if (reticle && models[selectedModel]) {
const clone = models[selectedModel].clone();
clone.position.copy(reticle.position);
clone.scale.set(0.5, 0.5, 0.5);
scene.add(clone);
console.log(`${selectedModel} platziert`);
}
});
function onXRFrame(time, frame) {
session.requestAnimationFrame(onXRFrame);
gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer);
const pose = frame.getViewerPose(referenceSpace);
if (pose) {
const view = pose.views[0];
const viewport = session.renderState.baseLayer.getViewport(view);
renderer.setSize(viewport.width, viewport.height);
camera.matrix.fromArray(view.transform.matrix);
camera.projectionMatrix.fromArray(view.projectionMatrix);
camera.updateMatrixWorld(true);
const hitTestResults = frame.getHitTestResults(hitTestSource);
if (hitTestResults.length > 0) {
const hitPose = hitTestResults[0].getPose(referenceSpace);
reticle.visible = true;
reticle.position.set(hitPose.transform.position.x, hitPose.transform.position.y, hitPose.transform.position.z);
}
// Aktuelles Modell ändern
function setModel(model) {
selectedModel = model;
console.log(`${model} ausgewählt`);
}
// AR starten
if (navigator.xr) {
const startButton = document.createElement('button');
startButton.textContent = 'Start AR';
startButton.style.cssText = "position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); padding: 15px; font-size: 18px;";
document.body.appendChild(startButton);
startButton.onclick = () => {
startButton.remove();
activateXR();
};
} else {
alert('WebXR wird nicht unterstützt.');
renderer.render(scene, camera);
}
</script>
}
}
// AR starten
if (navigator.xr) {
const startButton = document.createElement('button');
startButton.textContent = 'Start AR';
startButton.style.cssText = "position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); padding: 15px; font-size: 18px;";
document.body.appendChild(startButton);
startButton.onclick = () => {
startButton.remove();
activateXR();
};
} else {
alert('WebXR wird nicht unterstützt.');
}
</script>
</body>
</html>
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