Commit c7ceb479 authored by Percen's avatar Percen
Browse files

Update public/index.html

Showing with 14 additions and 0 deletions
+14 -0
......@@ -37,6 +37,20 @@ const materials = [
const cube = new THREE.Mesh(new THREE.BoxBufferGeometry(0.2, 0.2, 0.2), materials);
cube.position.set(1, 1, 1);
scene.add(cube);
// Set up the WebGLRenderer, which handles rendering to the session's base layer.
const renderer = new THREE.WebGLRenderer({
alpha: true,
preserveDrawingBuffer: true,
canvas: canvas,
context: gl
});
renderer.autoClear = false;
// The API directly updates the camera matrices.
// Disable matrix auto updates so three.js doesn't attempt
// to handle the matrices independently.
const camera = new THREE.PerspectiveCamera();
camera.matrixAutoUpdate = false;
}
</script>
......
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