Commit 0d242d5d authored by Mandic's avatar Mandic
Browse files

Update terrain.html - The explanation was removed as suggested in mail

parent ee0e2973
......@@ -31,60 +31,6 @@
</Scene>
</X3D>
</td>
<td width="50%" align="left" valign="top" scope="col">
In this example, a simple 3D scene is integrated into a web page. This is done by the &lt;X3D&gt; tag in the
HTML document.
The &lt;X3D&gt; tag is interpreted by the x3dom.js Java Script library. You can either make a local copy of the
library or use it
from the server. It is recommended to use the library from the server to ensure that you always have the latest
version.
A local copy of the library is useful for development, if you are not always connected.
<br>
<pre class="prettyprint">
&lt;X3D id="shapedata" width="600px" height="600px" style="float:left"&gt;
&lt;Scene&gt;
&lt;background transparency='0' skyColor='1 0 0'&gt; &lt;/background&gt;
&lt;Shape id=box&gt;
&lt;Box&gt; &lt;/Box&gt;
&lt;/Shape&gt;
&lt;/Scene&gt;
&lt;/X3D&gt;
</pre>
The &lt;X3D&gt; tag defines the size of the 3D canvas on the web page as well as the scene graph.
An <a href="http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/concepts.html#scenegraph"
target="_blank"> X3D scene graph </a>
is defined as a directed acyclic graph.
The nodes of the scene graph will be rendered on the screen from a given camera position.
The default camera position is (0,0,10) pointing to the negative z-Axis.
So objects at the center of the coordinate system will be displayed on the screen.
A shape node contains a geometry. In this example, it is a simple box. The center of the box is at (0,0,0) with
default size 2 in all dimensions
<br>
The color of the background can be changed in the attribute skyColor. Currently it is red.
The color is defined using <a href="http://en.wikipedia.org/wiki/RGB_color_model" target="_blank"> RGB color
model </a>
with arithmetic notation (0.0 t0 1.0 per value). <br>
The color of the Box can be changed by applying an appearance to the shape node.
In X3D, the <a href="http://www.web3d.org/files/specifications/19775-1/V3.3/index.html" target="_blank"> Shape
node </a> associates a geometry node with
nodes that define that geometry's appearance. The following example draws a blue box.
<pre class="prettyprint">
&lt;X3D id="shapedata" width="600px" height="600px" style="float:left"&gt;
&lt;Scene&gt;
&lt;background transparency='0' skyColor='1 0 0'&gt; &lt;/background&gt;
&lt;Shape id=box&gt;
&lt;appearance &gt;
&lt;material diffuseColor='0 0 1'&gt;&lt;/material&gt;
&lt;/appearance&gt;
&lt;Box&gt; &lt;/Box&gt;
&lt;/Shape&gt;
&lt;/Scene&gt;
&lt;/X3D&gt;
</pre>
<shape>
<box></box>
</shape>
</td>
</tr>
</table>
<script type="text/javascript" src="x3dom.js"></script>
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