Commits (2)
......@@ -118,9 +118,15 @@ Depending on the operating system, several security dialogs have to be acknowled
After the 400 something MB package has arrived, unzip the downloaded file and move the resulting application named `ObeoDesigner-Community` into `Applications` on macOS, `Programs` on Windows, or similar on Linux.
[NOTE]
[WARNING]
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**Special installation note for Windows**: We found that no plug-ins can be added to Obeo Designer, **if** it is installed in folder _Programs_ or _Programs (x86)_. Since we have to add plug-ins for handling units and quantities below, please make sure to unzip the installation package elsewhere, e.g. the Desktop or the user's home directory.
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[WARNING]
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Special installation note for macOS: As Obeo Designer currently is not code-signed, macOS consideres it as damaged. To work around this security feature, remove the quarantine status of the program like so:
**Special installation note for macOS**: As Obeo Designer currently is not code-signed, macOS consideres it as damaged. To work around this security feature, remove the quarantine status of the program like so:
. Open a terminal in the folder containing the .app file
. Execute: xattr -d com.apple.quarantine ObeoDesigner-Community.app
......@@ -742,7 +748,7 @@ As you can see in the screenshot, the allowed range of attribute values is defin
It provides the minimal and/or maximal value for the attribute, inclusively.
If a minimal or maximal value is omitted or invalid, the range is not limited on that side.
Adding annotations to an attribute does not work in the graphical Ecore editor, but only with the standard editor that is opened by `Open With -> Sample Ecore Model Editor` from the context menu over the Ecore model file in _Model Explorer_.
One could add annotations to an attribute in the graphical Ecore editor under tab _Annotation_ in _Properties_, but it may be more convenient to do this in the standard editor that is opened by `Open With -> Sample Ecore Model Editor` from the context menu over the Ecore model file in _Model Explorer_.
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In this editor, define a range like this:
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