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GeoVistoogsi
AR
Commits
4362d7c5
Commit
4362d7c5
authored
Dec 14, 2024
by
Percen
Browse files
Update public/index.html
parent
b575900e
Changes
1
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public/index.html
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4362d7c5
...
@@ -3,18 +3,57 @@
...
@@ -3,18 +3,57 @@
<head>
<head>
<meta
charset=
"UTF-8"
>
<meta
charset=
"UTF-8"
>
<meta
name=
"viewport"
content=
"width=device-width, initial-scale=1.0"
>
<meta
name=
"viewport"
content=
"width=device-width, initial-scale=1.0"
>
<title>
3D-Menü in AR
</title>
<title>
AR mit HTML-Menü
</title>
<script
src=
"https://unpkg.com/three@0.126.0/build/three.js"
></script>
<script
src=
"https://unpkg.com/three@0.126.0/build/three.js"
></script>
<script
src=
"https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"
></script>
<script
src=
"https://unpkg.com/three@0.126.0/examples/js/loaders/GLTFLoader.js"
></script>
<style>
body
{
margin
:
0
;
overflow
:
hidden
;
}
/* HTML-Menü für Modelle */
#menu
{
position
:
fixed
;
bottom
:
10px
;
left
:
50%
;
transform
:
translateX
(
-50%
);
display
:
flex
;
gap
:
10px
;
background
:
rgba
(
0
,
0
,
0
,
0.7
);
padding
:
10px
;
border-radius
:
10px
;
}
button
{
padding
:
10px
;
background
:
#2196F3
;
color
:
white
;
border
:
none
;
border-radius
:
5px
;
cursor
:
pointer
;
font-size
:
14px
;
}
button
:hover
{
background
:
#1976D2
;
}
</style>
</head>
</head>
<body>
<body>
<script>
<!-- Menü für Auswahl der Modelle -->
let
selectedModel
=
'
car
'
;
// Standardmodell
<div
id=
"menu"
>
let
models
=
{};
<button
onclick=
"selectModel('robot')"
>
Roboter
</button>
let
reticle
;
<button
onclick=
"selectModel('tree')"
>
Baum
</button>
<button
onclick=
"selectModel('lamp')"
>
Lampe
</button>
// Aktiviert die AR-Session
</div>
async
function
activateXR
()
{
<script>
let
selectedModel
=
'
robot
'
;
let
models
=
{};
let
reticle
;
async
function
activateXR
()
{
const
canvas
=
document
.
createElement
(
'
canvas
'
);
const
canvas
=
document
.
createElement
(
'
canvas
'
);
document
.
body
.
appendChild
(
canvas
);
document
.
body
.
appendChild
(
canvas
);
...
@@ -31,7 +70,7 @@ async function activateXR() {
...
@@ -31,7 +70,7 @@ async function activateXR() {
light
.
position
.
set
(
10
,
10
,
10
);
light
.
position
.
set
(
10
,
10
,
10
);
scene
.
add
(
light
);
scene
.
add
(
light
);
// Reticle zum Platzieren
der Modelle
// Reticle
(Cursor
zum Platzieren
)
const
loader
=
new
THREE
.
GLTFLoader
();
const
loader
=
new
THREE
.
GLTFLoader
();
loader
.
load
(
"
https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf
"
,
(
gltf
)
=>
{
loader
.
load
(
"
https://immersive-web.github.io/webxr-samples/media/gltf/reticle/reticle.gltf
"
,
(
gltf
)
=>
{
reticle
=
gltf
.
scene
;
reticle
=
gltf
.
scene
;
...
@@ -40,25 +79,9 @@ async function activateXR() {
...
@@ -40,25 +79,9 @@ async function activateXR() {
});
});
// Modelle laden
// Modelle laden
loader
.
load
(
"
https://threejs.org/examples/models/gltf/RobotExpressive/RobotExpressive.glb
"
,
(
gltf
)
=>
models
.
car
=
gltf
.
scene
);
loader
.
load
(
"
https://threejs.org/examples/models/gltf/RobotExpressive/RobotExpressive.glb
"
,
(
gltf
)
=>
models
.
robot
=
gltf
.
scene
);
loader
.
load
(
"
https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf
"
,
(
gltf
)
=>
models
.
tree
=
gltf
.
scene
);
loader
.
load
(
"
https://immersive-web.github.io/webxr-samples/media/gltf/sunflower/sunflower.gltf
"
,
(
gltf
)
=>
models
.
tree
=
gltf
.
scene
);
loader
.
load
(
"
https://immersive-web.github.io/webxr-samples/media/gltf/lamp/lamp.gltf
"
,
(
gltf
)
=>
models
.
lamp
=
gltf
.
scene
);
// 3D-Menü erstellen
const
buttonGeometry
=
new
THREE
.
PlaneGeometry
(
0.2
,
0.1
);
const
carMaterial
=
new
THREE
.
MeshBasicMaterial
({
color
:
0x2196F3
});
const
treeMaterial
=
new
THREE
.
MeshBasicMaterial
({
color
:
0x4CAF50
});
const
carButton
=
new
THREE
.
Mesh
(
buttonGeometry
,
carMaterial
);
carButton
.
position
.
set
(
-
0.3
,
-
0.5
,
-
1
);
// Links
scene
.
add
(
carButton
);
const
treeButton
=
new
THREE
.
Mesh
(
buttonGeometry
,
treeMaterial
);
treeButton
.
position
.
set
(
0.3
,
-
0.5
,
-
1
);
// Rechts
scene
.
add
(
treeButton
);
// Raycaster für Interaktionen
const
raycaster
=
new
THREE
.
Raycaster
();
const
pointer
=
new
THREE
.
Vector2
();
// AR-Session starten
// AR-Session starten
const
session
=
await
navigator
.
xr
.
requestSession
(
'
immersive-ar
'
,
{
requiredFeatures
:
[
'
hit-test
'
]
});
const
session
=
await
navigator
.
xr
.
requestSession
(
'
immersive-ar
'
,
{
requiredFeatures
:
[
'
hit-test
'
]
});
...
@@ -69,28 +92,18 @@ async function activateXR() {
...
@@ -69,28 +92,18 @@ async function activateXR() {
session
.
requestAnimationFrame
(
onXRFrame
);
session
.
requestAnimationFrame
(
onXRFrame
);
// Modell platzieren
session
.
addEventListener
(
"
select
"
,
()
=>
{
session
.
addEventListener
(
"
select
"
,
()
=>
{
raycaster
.
setFromCamera
(
pointer
,
camera
);
if
(
reticle
&&
models
[
selectedModel
])
{
const
intersects
=
raycaster
.
intersectObjects
([
carButton
,
treeButton
]);
if
(
intersects
.
length
>
0
)
{
const
clickedButton
=
intersects
[
0
].
object
;
if
(
clickedButton
===
carButton
)
{
selectedModel
=
'
car
'
;
console
.
log
(
'
Auto ausgewählt
'
);
}
else
if
(
clickedButton
===
treeButton
)
{
selectedModel
=
'
tree
'
;
console
.
log
(
'
Baum ausgewählt
'
);
}
}
else
if
(
reticle
&&
models
[
selectedModel
])
{
const
clone
=
models
[
selectedModel
].
clone
();
const
clone
=
models
[
selectedModel
].
clone
();
clone
.
position
.
copy
(
reticle
.
position
);
clone
.
position
.
copy
(
reticle
.
position
);
clone
.
scale
.
set
(
0.5
,
0.5
,
0.5
);
clone
.
scale
.
set
(
0.5
,
0.5
,
0.5
);
// Größe anpassen
scene
.
add
(
clone
);
scene
.
add
(
clone
);
console
.
log
(
`
${
selectedModel
}
platziert`
);
console
.
log
(
`
${
selectedModel
}
platziert`
);
}
}
});
});
// AR-Rendering
function
onXRFrame
(
time
,
frame
)
{
function
onXRFrame
(
time
,
frame
)
{
session
.
requestAnimationFrame
(
onXRFrame
);
session
.
requestAnimationFrame
(
onXRFrame
);
gl
.
bindFramebuffer
(
gl
.
FRAMEBUFFER
,
session
.
renderState
.
baseLayer
.
framebuffer
);
gl
.
bindFramebuffer
(
gl
.
FRAMEBUFFER
,
session
.
renderState
.
baseLayer
.
framebuffer
);
...
@@ -110,15 +123,22 @@ async function activateXR() {
...
@@ -110,15 +123,22 @@ async function activateXR() {
const
hitPose
=
hitTestResults
[
0
].
getPose
(
referenceSpace
);
const
hitPose
=
hitTestResults
[
0
].
getPose
(
referenceSpace
);
reticle
.
visible
=
true
;
reticle
.
visible
=
true
;
reticle
.
position
.
set
(
hitPose
.
transform
.
position
.
x
,
hitPose
.
transform
.
position
.
y
,
hitPose
.
transform
.
position
.
z
);
reticle
.
position
.
set
(
hitPose
.
transform
.
position
.
x
,
hitPose
.
transform
.
position
.
y
,
hitPose
.
transform
.
position
.
z
);
reticle
.
updateMatrixWorld
(
true
);
}
}
renderer
.
render
(
scene
,
camera
);
renderer
.
render
(
scene
,
camera
);
}
}
}
}
}
}
// Funktion, um das Modell zu wechseln
function
selectModel
(
modelName
)
{
selectedModel
=
modelName
;
console
.
log
(
`Ausgewähltes Modell:
${
selectedModel
}
`
);
}
// AR starten
// AR starten
if
(
navigator
.
xr
)
{
if
(
navigator
.
xr
)
{
const
startButton
=
document
.
createElement
(
'
button
'
);
const
startButton
=
document
.
createElement
(
'
button
'
);
startButton
.
textContent
=
'
Start AR
'
;
startButton
.
textContent
=
'
Start AR
'
;
startButton
.
style
.
cssText
=
"
position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); padding: 15px; font-size: 18px;
"
;
startButton
.
style
.
cssText
=
"
position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); padding: 15px; font-size: 18px;
"
;
...
@@ -127,9 +147,9 @@ if (navigator.xr) {
...
@@ -127,9 +147,9 @@ if (navigator.xr) {
startButton
.
remove
();
startButton
.
remove
();
activateXR
();
activateXR
();
};
};
}
else
{
}
else
{
alert
(
'
WebXR wird nicht unterstützt.
'
);
alert
(
'
WebXR wird nicht unterstützt.
'
);
}
}
</script>
</script>
</body>
</body>
</html>
</html>
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