Commit 0ae470fd authored by Rosanny Sihombing's avatar Rosanny Sihombing
Browse files

Merge branch 'MLAB-670' into 'testing'

Update required modules

See merge request !162
parents cad730bf d27c335f
Pipeline #6650 passed with stage
in 4 seconds
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../ts-node/dist/bin-script-deprecated.js" $args
} else {
& "$basedir/node$exe" "$basedir/../ts-node/dist/bin-script-deprecated.js" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../ts-node/dist/bin-script-deprecated.js" $args
} else {
& "node$exe" "$basedir/../ts-node/dist/bin-script-deprecated.js" $args
}
$ret=$LASTEXITCODE
}
exit $ret
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../ts-standard/bin/cmd.js" "$@"
else
exec node "$basedir/../ts-standard/bin/cmd.js" "$@"
fi
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\ts-standard\bin\cmd.js" %*
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../ts-standard/bin/cmd.js" $args
} else {
& "$basedir/node$exe" "$basedir/../ts-standard/bin/cmd.js" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../ts-standard/bin/cmd.js" $args
} else {
& "node$exe" "$basedir/../ts-standard/bin/cmd.js" $args
}
$ret=$LASTEXITCODE
}
exit $ret
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../typescript/bin/tsc" "$@"
else
exec node "$basedir/../typescript/bin/tsc" "$@"
fi
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\typescript\bin\tsc" %*
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../typescript/bin/tsc" $args
} else {
& "$basedir/node$exe" "$basedir/../typescript/bin/tsc" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../typescript/bin/tsc" $args
} else {
& "node$exe" "$basedir/../typescript/bin/tsc" $args
}
$ret=$LASTEXITCODE
}
exit $ret
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../typescript/bin/tsserver" "$@"
else
exec node "$basedir/../typescript/bin/tsserver" "$@"
fi
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\typescript\bin\tsserver" %*
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../typescript/bin/tsserver" $args
} else {
& "$basedir/node$exe" "$basedir/../typescript/bin/tsserver" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../typescript/bin/tsserver" $args
} else {
& "node$exe" "$basedir/../typescript/bin/tsserver" $args
}
$ret=$LASTEXITCODE
}
exit $ret
This diff is collapsed.
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# @ampproject/remapping
> Remap sequential sourcemaps through transformations to point at the original source code
Remapping allows you to take the sourcemaps generated through transforming your code and "remap"
them to the original source locations. Think "my minified code, transformed with babel and bundled
with webpack", all pointing to the correct location in your original source code.
With remapping, none of your source code transformations need to be aware of the input's sourcemap,
they only need to generate an output sourcemap. This greatly simplifies building custom
transformations (think a find-and-replace).
## Installation
```sh
npm install @ampproject/remapping
```
## Usage
```typescript
function remapping(
map: SourceMap | SourceMap[],
loader: (file: string, ctx: LoaderContext) => (SourceMap | null | undefined),
options?: { excludeContent: boolean, decodedMappings: boolean }
): SourceMap;
// LoaderContext gives the loader the importing sourcemap, tree depth, the ability to override the
// "source" location (where child sources are resolved relative to, or the location of original
// source), and the ability to override the "content" of an original source for inclusion in the
// output sourcemap.
type LoaderContext = {
readonly importer: string;
readonly depth: number;
source: string;
content: string | null | undefined;
}
```
`remapping` takes the final output sourcemap, and a `loader` function. For every source file pointer
in the sourcemap, the `loader` will be called with the resolved path. If the path itself represents
a transformed file (it has a sourcmap associated with it), then the `loader` should return that
sourcemap. If not, the path will be treated as an original, untransformed source code.
```js
// Babel transformed "helloworld.js" into "transformed.js"
const transformedMap = JSON.stringify({
file: 'transformed.js',
// 1st column of 2nd line of output file translates into the 1st source
// file, line 3, column 2
mappings: ';CAEE',
sources: ['helloworld.js'],
version: 3,
});
// Uglify minified "transformed.js" into "transformed.min.js"
const minifiedTransformedMap = JSON.stringify({
file: 'transformed.min.js',
// 0th column of 1st line of output file translates into the 1st source
// file, line 2, column 1.
mappings: 'AACC',
names: [],
sources: ['transformed.js'],
version: 3,
});
const remapped = remapping(
minifiedTransformedMap,
(file, ctx) => {
// The "transformed.js" file is an transformed file.
if (file === 'transformed.js') {
// The root importer is empty.
console.assert(ctx.importer === '');
// The depth in the sourcemap tree we're currently loading.
// The root `minifiedTransformedMap` is depth 0, and its source children are depth 1, etc.
console.assert(ctx.depth === 1);
return transformedMap;
}
// Loader will be called to load transformedMap's source file pointers as well.
console.assert(file === 'helloworld.js');
// `transformed.js`'s sourcemap points into `helloworld.js`.
console.assert(ctx.importer === 'transformed.js');
// This is a source child of `transformed`, which is a source child of `minifiedTransformedMap`.
console.assert(ctx.depth === 2);
return null;
}
);
console.log(remapped);
// {
// file: 'transpiled.min.js',
// mappings: 'AAEE',
// sources: ['helloworld.js'],
// version: 3,
// };
```
In this example, `loader` will be called twice:
1. `"transformed.js"`, the first source file pointer in the `minifiedTransformedMap`. We return the
associated sourcemap for it (its a transformed file, after all) so that sourcemap locations can
be traced through it into the source files it represents.
2. `"helloworld.js"`, our original, unmodified source code. This file does not have a sourcemap, so
we return `null`.
The `remapped` sourcemap now points from `transformed.min.js` into locations in `helloworld.js`. If
you were to read the `mappings`, it says "0th column of the first line output line points to the 1st
column of the 2nd line of the file `helloworld.js`".
### Multiple transformations of a file
As a convenience, if you have multiple single-source transformations of a file, you may pass an
array of sourcemap files in the order of most-recent transformation sourcemap first. Note that this
changes the `importer` and `depth` of each call to our loader. So our above example could have been
written as:
```js
const remapped = remapping(
[minifiedTransformedMap, transformedMap],
() => null
);
console.log(remapped);
// {
// file: 'transpiled.min.js',
// mappings: 'AAEE',
// sources: ['helloworld.js'],
// version: 3,
// };
```
### Advanced control of the loading graph
#### `source`
The `source` property can overridden to any value to change the location of the current load. Eg,
for an original source file, it allows us to change the location to the original source regardless
of what the sourcemap source entry says. And for transformed files, it allows us to change the
relative resolving location for child sources of the loaded sourcemap.
```js
const remapped = remapping(
minifiedTransformedMap,
(file, ctx) => {
if (file === 'transformed.js') {
// We pretend the transformed.js file actually exists in the 'src/' directory. When the nested
// source files are loaded, they will now be relative to `src/`.
ctx.source = 'src/transformed.js';
return transformedMap;
}
console.assert(file === 'src/helloworld.js');
// We could futher change the source of this original file, eg, to be inside a nested directory
// itself. This will be reflected in the remapped sourcemap.
ctx.source = 'src/nested/transformed.js';
return null;
}
);
console.log(remapped);
// {
// …,
// sources: ['src/nested/helloworld.js'],
// };
```
#### `content`
The `content` property can be overridden when we encounter an original source file. Eg, this allows
you to manually provide the source content of the original file regardless of whether the
`sourcesContent` field is present in the parent sourcemap. It can also be set to `null` to remove
the source content.
```js
const remapped = remapping(
minifiedTransformedMap,
(file, ctx) => {
if (file === 'transformed.js') {
// transformedMap does not include a `sourcesContent` field, so usually the remapped sourcemap
// would not include any `sourcesContent` values.
return transformedMap;
}
console.assert(file === 'helloworld.js');
// We can read the file to provide the source content.
ctx.content = fs.readFileSync(file, 'utf8');
return null;
}
);
console.log(remapped);
// {
// …,
// sourcesContent: [
// 'console.log("Hello world!")',
// ],
// };
```
### Options
#### excludeContent
By default, `excludeContent` is `false`. Passing `{ excludeContent: true }` will exclude the
`sourcesContent` field from the returned sourcemap. This is mainly useful when you want to reduce
the size out the sourcemap.
#### decodedMappings
By default, `decodedMappings` is `false`. Passing `{ decodedMappings: true }` will leave the
`mappings` field in a [decoded state](https://github.com/rich-harris/sourcemap-codec) instead of
encoding into a VLQ string.
import { decodedMappings, traceSegment, TraceMap } from '@jridgewell/trace-mapping';
import { GenMapping, addSegment, setSourceContent, decodedMap, encodedMap } from '@jridgewell/gen-mapping';
const SOURCELESS_MAPPING = {
source: null,
column: null,
line: null,
name: null,
content: null,
};
const EMPTY_SOURCES = [];
function Source(map, sources, source, content) {
return {
map,
sources,
source,
content,
};
}
/**
* MapSource represents a single sourcemap, with the ability to trace mappings into its child nodes
* (which may themselves be SourceMapTrees).
*/
function MapSource(map, sources) {
return Source(map, sources, '', null);
}
/**
* A "leaf" node in the sourcemap tree, representing an original, unmodified source file. Recursive
* segment tracing ends at the `OriginalSource`.
*/
function OriginalSource(source, content) {
return Source(null, EMPTY_SOURCES, source, content);
}
/**
* traceMappings is only called on the root level SourceMapTree, and begins the process of
* resolving each mapping in terms of the original source files.
*/
function traceMappings(tree) {
const gen = new GenMapping({ file: tree.map.file });
const { sources: rootSources, map } = tree;
const rootNames = map.names;
const rootMappings = decodedMappings(map);
for (let i = 0; i < rootMappings.length; i++) {
const segments = rootMappings[i];
let lastSource = null;
let lastSourceLine = null;
let lastSourceColumn = null;
for (let j = 0; j < segments.length; j++) {
const segment = segments[j];
const genCol = segment[0];
let traced = SOURCELESS_MAPPING;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length !== 1) {
const source = rootSources[segment[1]];
traced = originalPositionFor(source, segment[2], segment[3], segment.length === 5 ? rootNames[segment[4]] : '');
// If the trace is invalid, then the trace ran into a sourcemap that doesn't contain a
// respective segment into an original source.
if (traced == null)
continue;
}
// So we traced a segment down into its original source file. Now push a
// new segment pointing to this location.
const { column, line, name, content, source } = traced;
if (line === lastSourceLine && column === lastSourceColumn && source === lastSource) {
continue;
}
lastSourceLine = line;
lastSourceColumn = column;
lastSource = source;
// Sigh, TypeScript can't figure out source/line/column are either all null, or all non-null...
addSegment(gen, i, genCol, source, line, column, name);
if (content != null)
setSourceContent(gen, source, content);
}
}
return gen;
}
/**
* originalPositionFor is only called on children SourceMapTrees. It recurses down into its own
* child SourceMapTrees, until we find the original source map.
*/
function originalPositionFor(source, line, column, name) {
if (!source.map) {
return { column, line, name, source: source.source, content: source.content };
}
const segment = traceSegment(source.map, line, column);
// If we couldn't find a segment, then this doesn't exist in the sourcemap.
if (segment == null)
return null;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length === 1)
return SOURCELESS_MAPPING;
return originalPositionFor(source.sources[segment[1]], segment[2], segment[3], segment.length === 5 ? source.map.names[segment[4]] : name);
}
function asArray(value) {
if (Array.isArray(value))
return value;
return [value];
}
/**
* Recursively builds a tree structure out of sourcemap files, with each node
* being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of
* `OriginalSource`s and `SourceMapTree`s.
*
* Every sourcemap is composed of a collection of source files and mappings
* into locations of those source files. When we generate a `SourceMapTree` for
* the sourcemap, we attempt to load each source file's own sourcemap. If it
* does not have an associated sourcemap, it is considered an original,
* unmodified source file.
*/
function buildSourceMapTree(input, loader) {
const maps = asArray(input).map((m) => new TraceMap(m, ''));
const map = maps.pop();
for (let i = 0; i < maps.length; i++) {
if (maps[i].sources.length > 1) {
throw new Error(`Transformation map ${i} must have exactly one source file.\n` +
'Did you specify these with the most recent transformation maps first?');
}
}
let tree = build(map, loader, '', 0);
for (let i = maps.length - 1; i >= 0; i--) {
tree = MapSource(maps[i], [tree]);
}
return tree;
}
function build(map, loader, importer, importerDepth) {
const { resolvedSources, sourcesContent } = map;
const depth = importerDepth + 1;
const children = resolvedSources.map((sourceFile, i) => {
// The loading context gives the loader more information about why this file is being loaded
// (eg, from which importer). It also allows the loader to override the location of the loaded
// sourcemap/original source, or to override the content in the sourcesContent field if it's
// an unmodified source file.
const ctx = {
importer,
depth,
source: sourceFile || '',
content: undefined,
};
// Use the provided loader callback to retrieve the file's sourcemap.
// TODO: We should eventually support async loading of sourcemap files.
const sourceMap = loader(ctx.source, ctx);
const { source, content } = ctx;
// If there is a sourcemap, then we need to recurse into it to load its source files.
if (sourceMap)
return build(new TraceMap(sourceMap, source), loader, source, depth);
// Else, it's an an unmodified source file.
// The contents of this unmodified source file can be overridden via the loader context,
// allowing it to be explicitly null or a string. If it remains undefined, we fall back to
// the importing sourcemap's `sourcesContent` field.
const sourceContent = content !== undefined ? content : sourcesContent ? sourcesContent[i] : null;
return OriginalSource(source, sourceContent);
});
return MapSource(map, children);
}
/**
* A SourceMap v3 compatible sourcemap, which only includes fields that were
* provided to it.
*/
class SourceMap {
constructor(map, options) {
const out = options.decodedMappings ? decodedMap(map) : encodedMap(map);
this.version = out.version; // SourceMap spec says this should be first.
this.file = out.file;
this.mappings = out.mappings;
this.names = out.names;
this.sourceRoot = out.sourceRoot;
this.sources = out.sources;
if (!options.excludeContent) {
this.sourcesContent = out.sourcesContent;
}
}
toString() {
return JSON.stringify(this);
}
}
/**
* Traces through all the mappings in the root sourcemap, through the sources
* (and their sourcemaps), all the way back to the original source location.
*
* `loader` will be called every time we encounter a source file. If it returns
* a sourcemap, we will recurse into that sourcemap to continue the trace. If
* it returns a falsey value, that source file is treated as an original,
* unmodified source file.
*
* Pass `excludeContent` to exclude any self-containing source file content
* from the output sourcemap.
*
* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
* VLQ encoded) mappings.
*/
function remapping(input, loader, options) {
const opts = typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };
const tree = buildSourceMapTree(input, loader);
return new SourceMap(traceMappings(tree), opts);
}
export { remapping as default };
//# sourceMappingURL=remapping.mjs.map
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\ No newline at end of file
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('@jridgewell/trace-mapping'), require('@jridgewell/gen-mapping')) :
typeof define === 'function' && define.amd ? define(['@jridgewell/trace-mapping', '@jridgewell/gen-mapping'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.remapping = factory(global.traceMapping, global.genMapping));
})(this, (function (traceMapping, genMapping) { 'use strict';
const SOURCELESS_MAPPING = {
source: null,
column: null,
line: null,
name: null,
content: null,
};
const EMPTY_SOURCES = [];
function Source(map, sources, source, content) {
return {
map,
sources,
source,
content,
};
}
/**
* MapSource represents a single sourcemap, with the ability to trace mappings into its child nodes
* (which may themselves be SourceMapTrees).
*/
function MapSource(map, sources) {
return Source(map, sources, '', null);
}
/**
* A "leaf" node in the sourcemap tree, representing an original, unmodified source file. Recursive
* segment tracing ends at the `OriginalSource`.
*/
function OriginalSource(source, content) {
return Source(null, EMPTY_SOURCES, source, content);
}
/**
* traceMappings is only called on the root level SourceMapTree, and begins the process of
* resolving each mapping in terms of the original source files.
*/
function traceMappings(tree) {
const gen = new genMapping.GenMapping({ file: tree.map.file });
const { sources: rootSources, map } = tree;
const rootNames = map.names;
const rootMappings = traceMapping.decodedMappings(map);
for (let i = 0; i < rootMappings.length; i++) {
const segments = rootMappings[i];
let lastSource = null;
let lastSourceLine = null;
let lastSourceColumn = null;
for (let j = 0; j < segments.length; j++) {
const segment = segments[j];
const genCol = segment[0];
let traced = SOURCELESS_MAPPING;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length !== 1) {
const source = rootSources[segment[1]];
traced = originalPositionFor(source, segment[2], segment[3], segment.length === 5 ? rootNames[segment[4]] : '');
// If the trace is invalid, then the trace ran into a sourcemap that doesn't contain a
// respective segment into an original source.
if (traced == null)
continue;
}
// So we traced a segment down into its original source file. Now push a
// new segment pointing to this location.
const { column, line, name, content, source } = traced;
if (line === lastSourceLine && column === lastSourceColumn && source === lastSource) {
continue;
}
lastSourceLine = line;
lastSourceColumn = column;
lastSource = source;
// Sigh, TypeScript can't figure out source/line/column are either all null, or all non-null...
genMapping.addSegment(gen, i, genCol, source, line, column, name);
if (content != null)
genMapping.setSourceContent(gen, source, content);
}
}
return gen;
}
/**
* originalPositionFor is only called on children SourceMapTrees. It recurses down into its own
* child SourceMapTrees, until we find the original source map.
*/
function originalPositionFor(source, line, column, name) {
if (!source.map) {
return { column, line, name, source: source.source, content: source.content };
}
const segment = traceMapping.traceSegment(source.map, line, column);
// If we couldn't find a segment, then this doesn't exist in the sourcemap.
if (segment == null)
return null;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length === 1)
return SOURCELESS_MAPPING;
return originalPositionFor(source.sources[segment[1]], segment[2], segment[3], segment.length === 5 ? source.map.names[segment[4]] : name);
}
function asArray(value) {
if (Array.isArray(value))
return value;
return [value];
}
/**
* Recursively builds a tree structure out of sourcemap files, with each node
* being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of
* `OriginalSource`s and `SourceMapTree`s.
*
* Every sourcemap is composed of a collection of source files and mappings
* into locations of those source files. When we generate a `SourceMapTree` for
* the sourcemap, we attempt to load each source file's own sourcemap. If it
* does not have an associated sourcemap, it is considered an original,
* unmodified source file.
*/
function buildSourceMapTree(input, loader) {
const maps = asArray(input).map((m) => new traceMapping.TraceMap(m, ''));
const map = maps.pop();
for (let i = 0; i < maps.length; i++) {
if (maps[i].sources.length > 1) {
throw new Error(`Transformation map ${i} must have exactly one source file.\n` +
'Did you specify these with the most recent transformation maps first?');
}
}
let tree = build(map, loader, '', 0);
for (let i = maps.length - 1; i >= 0; i--) {
tree = MapSource(maps[i], [tree]);
}
return tree;
}
function build(map, loader, importer, importerDepth) {
const { resolvedSources, sourcesContent } = map;
const depth = importerDepth + 1;
const children = resolvedSources.map((sourceFile, i) => {
// The loading context gives the loader more information about why this file is being loaded
// (eg, from which importer). It also allows the loader to override the location of the loaded
// sourcemap/original source, or to override the content in the sourcesContent field if it's
// an unmodified source file.
const ctx = {
importer,
depth,
source: sourceFile || '',
content: undefined,
};
// Use the provided loader callback to retrieve the file's sourcemap.
// TODO: We should eventually support async loading of sourcemap files.
const sourceMap = loader(ctx.source, ctx);
const { source, content } = ctx;
// If there is a sourcemap, then we need to recurse into it to load its source files.
if (sourceMap)
return build(new traceMapping.TraceMap(sourceMap, source), loader, source, depth);
// Else, it's an an unmodified source file.
// The contents of this unmodified source file can be overridden via the loader context,
// allowing it to be explicitly null or a string. If it remains undefined, we fall back to
// the importing sourcemap's `sourcesContent` field.
const sourceContent = content !== undefined ? content : sourcesContent ? sourcesContent[i] : null;
return OriginalSource(source, sourceContent);
});
return MapSource(map, children);
}
/**
* A SourceMap v3 compatible sourcemap, which only includes fields that were
* provided to it.
*/
class SourceMap {
constructor(map, options) {
const out = options.decodedMappings ? genMapping.decodedMap(map) : genMapping.encodedMap(map);
this.version = out.version; // SourceMap spec says this should be first.
this.file = out.file;
this.mappings = out.mappings;
this.names = out.names;
this.sourceRoot = out.sourceRoot;
this.sources = out.sources;
if (!options.excludeContent) {
this.sourcesContent = out.sourcesContent;
}
}
toString() {
return JSON.stringify(this);
}
}
/**
* Traces through all the mappings in the root sourcemap, through the sources
* (and their sourcemaps), all the way back to the original source location.
*
* `loader` will be called every time we encounter a source file. If it returns
* a sourcemap, we will recurse into that sourcemap to continue the trace. If
* it returns a falsey value, that source file is treated as an original,
* unmodified source file.
*
* Pass `excludeContent` to exclude any self-containing source file content
* from the output sourcemap.
*
* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
* VLQ encoded) mappings.
*/
function remapping(input, loader, options) {
const opts = typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };
const tree = buildSourceMapTree(input, loader);
return new SourceMap(traceMappings(tree), opts);
}
return remapping;
}));
//# sourceMappingURL=remapping.umd.js.map
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\ No newline at end of file
import type { MapSource as MapSourceType } from './source-map-tree';
import type { SourceMapInput, SourceMapLoader } from './types';
/**
* Recursively builds a tree structure out of sourcemap files, with each node
* being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of
* `OriginalSource`s and `SourceMapTree`s.
*
* Every sourcemap is composed of a collection of source files and mappings
* into locations of those source files. When we generate a `SourceMapTree` for
* the sourcemap, we attempt to load each source file's own sourcemap. If it
* does not have an associated sourcemap, it is considered an original,
* unmodified source file.
*/
export default function buildSourceMapTree(input: SourceMapInput | SourceMapInput[], loader: SourceMapLoader): MapSourceType;
import SourceMap from './source-map';
import type { SourceMapInput, SourceMapLoader, Options } from './types';
export type { SourceMapSegment, EncodedSourceMap, EncodedSourceMap as RawSourceMap, DecodedSourceMap, SourceMapInput, SourceMapLoader, LoaderContext, Options, } from './types';
/**
* Traces through all the mappings in the root sourcemap, through the sources
* (and their sourcemaps), all the way back to the original source location.
*
* `loader` will be called every time we encounter a source file. If it returns
* a sourcemap, we will recurse into that sourcemap to continue the trace. If
* it returns a falsey value, that source file is treated as an original,
* unmodified source file.
*
* Pass `excludeContent` to exclude any self-containing source file content
* from the output sourcemap.
*
* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
* VLQ encoded) mappings.
*/
export default function remapping(input: SourceMapInput | SourceMapInput[], loader: SourceMapLoader, options?: boolean | Options): SourceMap;
import { GenMapping } from '@jridgewell/gen-mapping';
import type { TraceMap } from '@jridgewell/trace-mapping';
export declare type SourceMapSegmentObject = {
column: number;
line: number;
name: string;
source: string;
content: string | null;
} | {
column: null;
line: null;
name: null;
source: null;
content: null;
};
export declare type OriginalSource = {
map: TraceMap;
sources: Sources[];
source: string;
content: string | null;
};
export declare type MapSource = {
map: TraceMap;
sources: Sources[];
source: string;
content: string | null;
};
export declare type Sources = OriginalSource | MapSource;
/**
* MapSource represents a single sourcemap, with the ability to trace mappings into its child nodes
* (which may themselves be SourceMapTrees).
*/
export declare function MapSource(map: TraceMap, sources: Sources[]): MapSource;
/**
* A "leaf" node in the sourcemap tree, representing an original, unmodified source file. Recursive
* segment tracing ends at the `OriginalSource`.
*/
export declare function OriginalSource(source: string, content: string | null): OriginalSource;
/**
* traceMappings is only called on the root level SourceMapTree, and begins the process of
* resolving each mapping in terms of the original source files.
*/
export declare function traceMappings(tree: MapSource): GenMapping;
/**
* originalPositionFor is only called on children SourceMapTrees. It recurses down into its own
* child SourceMapTrees, until we find the original source map.
*/
export declare function originalPositionFor(source: Sources, line: number, column: number, name: string): SourceMapSegmentObject | null;
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