Commit 00ae6ce4 authored by Sven Schneider's avatar Sven Schneider
Browse files

minor changes and added new thumbnail for particle demo in gallery

parent fab6966c
Pipeline #1889 passed with stages
in 15 seconds
...@@ -37,7 +37,7 @@ ...@@ -37,7 +37,7 @@
</header> </header>
<!-- <script src="polylineStreams.js"></script> --> <!-- <script src="polylineStreams.js"></script> -->
<script src="polylines_with_particles.js"></script> <script src="polylineStreams.js"></script>
<div id="cesiumContainer" class="pagecesium"> <div id="cesiumContainer" class="pagecesium">
<div id="legend"> <div id="legend">
......
...@@ -245,6 +245,25 @@ ...@@ -245,6 +245,25 @@
</div> </div>
</div> </div>
</div> </div>
<div class="col-md-4">
<div class="card mb-4 shadow-sm extension">
<h5>Streamlines with particles</h5>
<!-- <svg class="bd-placeholder-img card-img-top" width="100%" height="225" xmlns="http://www.w3.org/2000/svg" preserveAspectRatio="xMidYMid slice" focusable="false" role="img" aria-label="Placeholder: Thumbnail"><title>Placeholder</title><rect width="100%" height="100%" fill="#55595c"/><text x="50%" y="50%" fill="#eceeef" dy=".3em">Thumbnail</text></svg> -->
<img class="thumbimg" src="imgs/thumbnails/StreamlinesMultipart_particles.PNG" alt="">
<div class="card-body">
<p class="card-text">Multipart streamlines with vertex coloring showing also particles moving along the streamslines in order to give a better impression of the wind field. </p>
<!-- <small class="text-muted">9 mins</small> -->
</div>
<div class="d-flex justify-content-between align-items-center btnGroupDiv">
<div class="btn-group">
<form action="SteamlineParticles.html" class="form-signin" method="GET">
<button type="submit" class="btn btn-sm btn-outline-secondary ">Explore</button>
</form>
</div>
</div>
</div>
</div>
<div class="col-md-4"> <div class="col-md-4">
<div class="card mb-4 shadow-sm extension"> <div class="card mb-4 shadow-sm extension">
<h5>Under construction</h5> <h5>Under construction</h5>
......
...@@ -171,13 +171,13 @@ $(function () { ...@@ -171,13 +171,13 @@ $(function () {
}, },
point: { point: {
color: { color: {
rgba: [255, 255, 255, 128], rgba: [0, 0, 0, 250],
}, },
outlineColor: { outlineColor: {
rgba: [255, 0, 0, 128], rgba: [255, 0, 0, 128],
}, },
outlineWidth: 3, outlineWidth: 1,
pixelSize: 15, pixelSize: 6,
}, },
}, },
]; ];
...@@ -223,7 +223,7 @@ $(function () { ...@@ -223,7 +223,7 @@ $(function () {
// Create and draw a polyline with per vertex colors // Create and draw a polyline with per vertex colors
///////////////////////////////////////////////// /////////////////////////////////////////////////
const heightOffset = 120; const heightOffset = 120;
for (var line = 2; line < uniqueStreamID.length; line++) { for (var line = 0; line < uniqueStreamID.length; line++) {
let positions = []; let positions = [];
let positionsInDegrees = []; let positionsInDegrees = [];
let colors = []; let colors = [];
...@@ -278,8 +278,8 @@ $(function () { ...@@ -278,8 +278,8 @@ $(function () {
// console.log(streamDist); // console.log(streamDist);
let t = 0; let t = 0;
// let dt = (individual_particle_pt_distance[0] / individual_particle_avg_velo[0])/50; let dt = (individual_particle_pt_distance[0] / individual_particle_avg_velo[0])/ 20;
let dt = streamDist / individual_particle_avg_velo[0] / 500; // let dt = streamDist / individual_particle_avg_velo[0] / 500;
let temp_pos = []; let temp_pos = [];
for (i = 0; i < positionsInDegrees.length; i++) { for (i = 0; i < positionsInDegrees.length; i++) {
...@@ -297,7 +297,7 @@ $(function () { ...@@ -297,7 +297,7 @@ $(function () {
positionsInDegrees[i][1], positionsInDegrees[i][1],
positionsInDegrees[i][2] positionsInDegrees[i][2]
); );
// dt = individual_particle_pt_distance[i] /individual_particle_avg_velo[i] / 50; dt = individual_particle_pt_distance[i] /individual_particle_avg_velo[i] / 20;
// console.log(individual_particle_pt_distance[i] + "/" + individual_particle_avg_velo[i] ); // console.log(individual_particle_pt_distance[i] + "/" + individual_particle_avg_velo[i] );
// console.log(dt); // console.log(dt);
} }
......
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