index.html 3.54 KB
Newer Older
Esguerra Montana's avatar
Esguerra Montana committed
1
<!doctype html>
GitLab's avatar
GitLab committed
2
<html>
Esguerra Montana's avatar
Esguerra Montana committed
3
4
5
6
<head>
  <meta charset="UTF-8">
  <meta name="viewport"
        content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
Esguerra Montana's avatar
Esguerra Montana committed
7
  <title>Tetrahedron Demo</title>
Wolfgang Knopki's avatar
Wolfgang Knopki committed
8

Esguerra Montana's avatar
Esguerra Montana committed
9
10
11
12
13
14
15
  <!-- three.js -->
  <script src="https://unpkg.com/three@0.126.0/build/three.js"></script>
</head>
<body>

<!-- Starting an immersive WebXR session requires user interaction.
    We start this one with a simple button. -->
Esguerra Montana's avatar
Esguerra Montana committed
16
<button onclick="activateXR()">Start Tetrahedron</button>
Esguerra Montana's avatar
Esguerra Montana committed
17
18
19
20
21
22
<script>
async function activateXR() {
  // Add a canvas element and initialize a WebGL context that is compatible with WebXR.
  const canvas = document.createElement("canvas");
  document.body.appendChild(canvas);
  const gl = canvas.getContext("webgl", {xrCompatible: true});
GitLab's avatar
GitLab committed
23

Esguerra Montana's avatar
Esguerra Montana committed
24
  const scene = new THREE.Scene();
Esguerra Montana's avatar
Esguerra Montana committed
25

Esguerra Montana's avatar
Esguerra Montana committed
26
27
28
29
30
31
32
33
34
  // Add lighting to the scene
  const light = new THREE.DirectionalLight(0xffffff, 1);
  light.position.set(1, 1, 1).normalize();
  scene.add(light);

  const ambientLight = new THREE.AmbientLight(0x404040); // soft white light
  scene.add(ambientLight);

  // Color of the tetrahedron geometry.
Esguerra Montana's avatar
Esguerra Montana committed
35
  const material = new THREE.MeshPhysicalMaterial({ color: 0xC70039, roughness: 0.5, metalness: 0.5, clearcoat: 1.0, clearcoatRoughness: 0.1 });
Esguerra Montana's avatar
Esguerra Montana committed
36
37

  // Create the tetrahedron and add it to the demo scene.
Esguerra Montana's avatar
Esguerra Montana committed
38
  const tetrahedron = new THREE.Mesh(new THREE.TetrahedronGeometry(0.5), material);
Esguerra Montana's avatar
Esguerra Montana committed
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
  
  // Position the tetrahedron
  tetrahedron.position.set(0, 0, -1);

  // Add the mesh to the scene
  scene.add(tetrahedron);

  // Set up the WebGLRenderer, which handles rendering to the session's base layer.
  const renderer = new THREE.WebGLRenderer({
    alpha: true,
    preserveDrawingBuffer: true,
    canvas: canvas,
    context: gl
  });
  renderer.autoClear = false;

  // The API directly updates the camera matrices.
  // Disable matrix auto updates so three.js doesn't attempt
  // to handle the matrices independently.
  const camera = new THREE.PerspectiveCamera();
  camera.matrixAutoUpdate = false;

  // Initialize a WebXR session using "immersive-ar".
  const session = await navigator.xr.requestSession("immersive-ar");
  session.updateRenderState({
    baseLayer: new XRWebGLLayer(session, gl)
  });

  // A 'local' reference space has a native origin that is located
  // near the viewer's position at the time the session was created.
  const referenceSpace = await session.requestReferenceSpace('local');

  // Create a render loop that allows us to draw on the AR view.
  const onXRFrame = (time, frame) => {
    // Queue up the next draw request.
    session.requestAnimationFrame(onXRFrame);

    // Bind the graphics framebuffer to the baseLayer's framebuffer
    gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer);

    // Retrieve the pose of the device.
    // XRFrame.getViewerPose can return null while the session attempts to establish tracking.
    const pose = frame.getViewerPose(referenceSpace);
    if (pose) {
      // In mobile AR, we only have one view.
      const view = pose.views[0];

      const viewport = session.renderState.baseLayer.getViewport(view);
      renderer.setSize(viewport.width, viewport.height);

      // Use the view's transform matrix and projection matrix to configure the THREE.camera.
      camera.matrix.fromArray(view.transform.matrix);
      camera.projectionMatrix.fromArray(view.projectionMatrix);
      camera.updateMatrixWorld(true);

      // Render the scene with THREE.WebGLRenderer.
      renderer.render(scene, camera);
    }
  };
Esguerra Montana's avatar
Esguerra Montana committed
98
  session.requestAnimationFrame(onXRFrame);
Esguerra Montana's avatar
Esguerra Montana committed
99
}
Esguerra Montana's avatar
Esguerra Montana committed
100
101
102
</script>
</body>
</html>