Make highlight edges win depth ties so they show in wireframe
Highlight edges share the exact depth of the wireframe mesh lines, so GL_LESS
rejected them and they vanished in wireframe mode. Draw the overlay with
GL_LEQUAL (restored to GL_LESS afterward) so coincident markers draw on top
while still being occluded by nearer geometry.
Co-Authored-By:
Claude Opus 4.8 <noreply@anthropic.com>
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