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CityDoctor
CityDoctor2
Commits
a96f1f37
Commit
a96f1f37
authored
5 months ago
by
Riegel
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Unified method name
parent
02de0a22
Changes
3
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3 changed files
CityDoctorParent/CityDoctorModel/src/main/java/de/hft/stuttgart/citydoctor2/datastructure/AbstractRoom.java
+1
-1
...hft/stuttgart/citydoctor2/datastructure/AbstractRoom.java
CityDoctorParent/Extensions/CityDoctorGUI/src/main/java/de/hft/stuttgart/citydoctor2/gui/CityDoctorController.java
+1
-1
...e/hft/stuttgart/citydoctor2/gui/CityDoctorController.java
CityDoctorParent/Extensions/CityDoctorGUI/src/main/java/de/hft/stuttgart/citydoctor2/gui/Renderer.java
+4
-4
.../main/java/de/hft/stuttgart/citydoctor2/gui/Renderer.java
with
6 additions
and
6 deletions
+6
-6
CityDoctorParent/CityDoctorModel/src/main/java/de/hft/stuttgart/citydoctor2/datastructure/AbstractRoom.java
+
1
-
1
View file @
a96f1f37
...
...
@@ -215,7 +215,7 @@ public abstract class AbstractRoom extends CityObject {
}
public
List
<
BoundarySurface
>
getBoundarySurface
List
()
{
public
List
<
BoundarySurface
>
getBoundarySurface
s
()
{
return
boundarySurfaceList
;
}
...
...
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Click to expand it.
CityDoctorParent/Extensions/CityDoctorGUI/src/main/java/de/hft/stuttgart/citydoctor2/gui/CityDoctorController.java
+
1
-
1
View file @
a96f1f37
...
...
@@ -558,7 +558,7 @@ public class CityDoctorController {
roomNodeTextItem
.
setExpanded
(
true
);
allRoNodeTextItem
.
getChildren
().
add
(
roomNodeTextItem
);
createGeometryNodes
(
room
,
roomNodeTextItem
);
createBoundarySurfaceNodes
(
room
.
getBoundarySurface
List
(),
roomNodeTextItem
);
createBoundarySurfaceNodes
(
room
.
getBoundarySurface
s
(),
roomNodeTextItem
);
}
}
...
...
This diff is collapsed.
Click to expand it.
CityDoctorParent/Extensions/CityDoctorGUI/src/main/java/de/hft/stuttgart/citydoctor2/gui/Renderer.java
+
4
-
4
View file @
a96f1f37
...
...
@@ -210,7 +210,7 @@ public class Renderer {
}
for
(
BuildingRoom
br
:
b
.
getBuildingRooms
())
{
addPolygons
(
br
,
polygons
);
for
(
BoundarySurface
bs
:
br
.
getBoundarySurface
List
())
{
for
(
BoundarySurface
bs
:
br
.
getBoundarySurface
s
())
{
addPolygons
(
bs
,
polygons
);
}
}
...
...
@@ -276,7 +276,7 @@ public class Renderer {
private
Set
<
ConcretePolygon
>
setupRoomPolygons
(
AbstractRoom
room
)
{
Set
<
ConcretePolygon
>
polygons
=
new
HashSet
<>();
addPolygons
(
room
,
polygons
);
for
(
BoundarySurface
bs
:
room
.
getBoundarySurface
List
())
{
for
(
BoundarySurface
bs
:
room
.
getBoundarySurface
s
())
{
addPolygons
(
bs
,
polygons
);
for
(
Opening
op
:
bs
.
getOpenings
())
{
addPolygons
(
op
,
polygons
);
...
...
@@ -390,7 +390,7 @@ public class Renderer {
}
for
(
TunnelHollow
th
:
tunnel
.
getTunnelHollows
())
{
addPolygons
(
th
,
polygons
);
for
(
BoundarySurface
bs
:
th
.
getBoundarySurface
List
())
{
for
(
BoundarySurface
bs
:
th
.
getBoundarySurface
s
())
{
addPolygons
(
bs
,
polygons
);
}
}
...
...
@@ -949,7 +949,7 @@ public class Renderer {
}
for
(
BuildingRoom
br
:
ab
.
getBuildingRooms
())
{
addPolygons
(
br
,
polygons
);
for
(
BoundarySurface
bs
:
br
.
getBoundarySurface
List
())
{
for
(
BoundarySurface
bs
:
br
.
getBoundarySurface
s
())
{
addPolygons
(
bs
,
polygons
);
}
}
...
...
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