Add implementation plan for OpenGL 3D view
Phased TDD plan: pure math/data core (Mat4, OrbitCamera, ShadeColor,
PickingCodec, MeshAccumulator, IndexSetBuilder, SceneBuilder), GL
infrastructure (shaders, GlScene, PickingFramebuffer, HighlightOverlay,
GLViewport), GUI wiring, manual verification, and packaging.
Co-Authored-By:
Claude Opus 4.8 <noreply@anthropic.com>
This diff is collapsed.
Please register or sign in to comment