"...Gengenbach.git" did not exist on "bd4c744c0ec1e1d9a9d5260f4840e39a82b65867"
- 19 Jun, 2026 1 commit
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Matthias Betz authored
Phased TDD plan: pure math/data core (Mat4, OrbitCamera, ShadeColor, PickingCodec, MeshAccumulator, IndexSetBuilder, SceneBuilder), GL infrastructure (shaders, GlScene, PickingFramebuffer, HighlightOverlay, GLViewport), GUI wiring, manual verification, and packaging. Co-Authored-By:Claude Opus 4.8 <noreply@anthropic.com>
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