Interpolation.html 7.05 KB
Newer Older
Schaaf's avatar
Schaaf committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta
      name="viewport"
      content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
    />
    <meta
      name="description"
      content="Construct new data points within the range of a discrete set of known data points."
    />
    <meta name="cesium-sandcastle-labels" content="Showcases" />
    <title>Cesium Demo</title>
    <script type="text/javascript" src="../Sandcastle-header.js"></script>
    <script
      type="text/javascript"
      src="../../../Build/CesiumUnminified/Cesium.js"
      nomodule
    ></script>
    <script type="module" src="../load-cesium-es6.js"></script>
  </head>
  <body
    class="sandcastle-loading"
    data-sandcastle-bucket="bucket-requirejs.html"
  >
    <style>
      @import url(../templates/bucket.css);
    </style>
    <div id="cesiumContainer" class="fullSize"></div>
    <div id="loadingOverlay"><h1>Loading...</h1></div>
    <div id="toolbar">
      <div id="interpolationMenu"></div>
    </div>
    <script id="cesium_sandcastle_script">
      function startup(Cesium) {
        "use strict";
        //Sandcastle_Begin
        var viewer = new Cesium.Viewer("cesiumContainer", {
          infoBox: false, //Disable InfoBox widget
          selectionIndicator: false, //Disable selection indicator
          shouldAnimate: true, // Enable animations
          terrainProvider: Cesium.createWorldTerrain(),
        });

        //Enable lighting based on the sun position
        viewer.scene.globe.enableLighting = true;

        //Enable depth testing so things behind the terrain disappear.
        viewer.scene.globe.depthTestAgainstTerrain = true;

        //Set the random number seed for consistent results.
        Cesium.Math.setRandomNumberSeed(3);

        //Set bounds of our simulation time
        var start = Cesium.JulianDate.fromDate(new Date(2015, 2, 25, 16));
        var stop = Cesium.JulianDate.addSeconds(
          start,
          360,
          new Cesium.JulianDate()
        );

        //Make sure viewer is at the desired time.
        viewer.clock.startTime = start.clone();
        viewer.clock.stopTime = stop.clone();
        viewer.clock.currentTime = start.clone();
        viewer.clock.clockRange = Cesium.ClockRange.LOOP_STOP; //Loop at the end
        viewer.clock.multiplier = 10;

        //Set timeline to simulation bounds
        viewer.timeline.zoomTo(start, stop);

        //Generate a random circular pattern with varying heights.
        function computeCirclularFlight(lon, lat, radius) {
          var property = new Cesium.SampledPositionProperty();
          for (var i = 0; i <= 360; i += 45) {
            var radians = Cesium.Math.toRadians(i);
            var time = Cesium.JulianDate.addSeconds(
              start,
              i,
              new Cesium.JulianDate()
            );
            var position = Cesium.Cartesian3.fromDegrees(
              lon + radius * 1.5 * Math.cos(radians),
              lat + radius * Math.sin(radians),
              Cesium.Math.nextRandomNumber() * 500 + 1750
            );
            property.addSample(time, position);

            //Also create a point for each sample we generate.
            viewer.entities.add({
              position: position,
              point: {
                pixelSize: 8,
                color: Cesium.Color.TRANSPARENT,
                outlineColor: Cesium.Color.YELLOW,
                outlineWidth: 3,
              },
            });
          }
          return property;
        }

        //Compute the entity position property.
        var position = computeCirclularFlight(-112.110693, 36.0994841, 0.03);

        //Actually create the entity
        var entity = viewer.entities.add({
          //Set the entity availability to the same interval as the simulation time.
          availability: new Cesium.TimeIntervalCollection([
            new Cesium.TimeInterval({
              start: start,
              stop: stop,
            }),
          ]),

          //Use our computed positions
          position: position,

          //Automatically compute orientation based on position movement.
          orientation: new Cesium.VelocityOrientationProperty(position),

          //Load the Cesium plane model to represent the entity
          model: {
            uri: "../../SampleData/models/CesiumAir/Cesium_Air.glb",
            minimumPixelSize: 64,
          },

          //Show the path as a pink line sampled in 1 second increments.
          path: {
            resolution: 1,
            material: new Cesium.PolylineGlowMaterialProperty({
              glowPower: 0.1,
              color: Cesium.Color.YELLOW,
            }),
            width: 10,
          },
        });

        //Add button to view the path from the top down
        Sandcastle.addDefaultToolbarButton("View Top Down", function () {
          viewer.trackedEntity = undefined;
          viewer.zoomTo(
            viewer.entities,
            new Cesium.HeadingPitchRange(0, Cesium.Math.toRadians(-90))
          );
        });

        //Add button to view the path from the side
        Sandcastle.addToolbarButton("View Side", function () {
          viewer.trackedEntity = undefined;
          viewer.zoomTo(
            viewer.entities,
            new Cesium.HeadingPitchRange(
              Cesium.Math.toRadians(-90),
              Cesium.Math.toRadians(-15),
              7500
            )
          );
        });

        //Add button to track the entity as it moves
        Sandcastle.addToolbarButton("View Aircraft", function () {
          viewer.trackedEntity = entity;
        });

        //Add a combo box for selecting each interpolation mode.
        Sandcastle.addToolbarMenu(
          [
            {
              text: "Interpolation: Linear Approximation",
              onselect: function () {
                entity.position.setInterpolationOptions({
                  interpolationDegree: 1,
                  interpolationAlgorithm: Cesium.LinearApproximation,
                });
              },
            },
            {
              text: "Interpolation: Lagrange Polynomial Approximation",
              onselect: function () {
                entity.position.setInterpolationOptions({
                  interpolationDegree: 5,
                  interpolationAlgorithm:
                    Cesium.LagrangePolynomialApproximation,
                });
              },
            },
            {
              text: "Interpolation: Hermite Polynomial Approximation",
              onselect: function () {
                entity.position.setInterpolationOptions({
                  interpolationDegree: 2,
                  interpolationAlgorithm: Cesium.HermitePolynomialApproximation,
                });
              },
            },
          ],
          "interpolationMenu"
        );
        //Sandcastle_End
        Sandcastle.finishedLoading();
      }
      if (typeof Cesium !== "undefined") {
        window.startupCalled = true;
        startup(Cesium);
      }
    </script>
  </body>
</html>