Enable 4x MSAA anti-aliasing for the GL viewport
Request a multisampled framebuffer via the openglfx GLCanvas msaa parameter
and enable GL_MULTISAMPLE, smoothing jagged polygon/line/point edges. The
picking framebuffer stays single-sample so picked ids remain exact.
Co-Authored-By:
Claude Opus 4.8 <noreply@anthropic.com>
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