| ... | ... | @@ -107,7 +107,7 @@ In order to make a conversion from Sketchup to CityGML 2.0 LOD2 using FME, the m |
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A complete FME workbench along with sample input and output dataset modeled as LOD2 MultiSurface can be downloaded from **here**. The available FME workbench contains annotations for easy step by step understanding of the conversion process.
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A complete FME workbench along with sample input and output dataset modeled as LOD2 MultiSurface can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/FME_skp2CityGML_LOD2MultiSurface_CityGML2.zip). The available FME workbench contains annotations for easy step by step understanding of the conversion process.
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<div align=center>
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| ... | ... | @@ -130,9 +130,9 @@ To correctly insert building solid either [FME](https://gitlab.com/volkercoors/C |
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3. Select "bldg:Building" under CityGML Element, followed by "Generate" under Actions and "xlink:href" under Attributes panel. Click on apply to generate building solid geometry.
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4. Click on the save button and close.
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The output LOD2 CityGML file with building solid geometry can be downloaded from **here**.
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The output LOD2 CityGML file with building solid geometry can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/LoD2SolidCityGML2/LOD2Solid_CityGML2.gml).
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A CityGML 3.0 LOD2 building model of the above used example building can be downloaded from **here**. An automated [CityGML2-to-CityGML3 convertor](https://github.com/tum-gis/citygml2-to-citygml3) is used to convert the LOD2 building model from CityGML 2.0 to CityGML 3.0.
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A CityGML 3.0 LOD2 building model of the above used example building can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/CityGML3/LOD2Solid_CityGML3.gml). An automated [CityGML2-to-CityGML3 convertor](https://github.com/tum-gis/citygml2-to-citygml3) is used to convert the LOD2 building model from CityGML 2.0 to CityGML 3.0.
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## **Using Shapefile with Feature Manipulation Engine (FME)**
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