| ... | @@ -140,7 +140,7 @@ To correctly insert building solid either [FME](https://gitlab.com/volkercoors/C |
... | @@ -140,7 +140,7 @@ To correctly insert building solid either [FME](https://gitlab.com/volkercoors/C |
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The output LOD2 CityGML file with building solid geometry can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/LoD2SolidCityGML2/LOD2Solid_CityGML2.gml).
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The output LOD2 CityGML file with building solid geometry can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/LoD2SolidCityGML2/LOD2Solid_CityGML2.gml).
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A CityGML 3.0 LOD2 building model of the above used example building can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/CityGML3/LOD2Solid_CityGML3.gml). An automated [CityGML2-to-CityGML3 convertor](https://github.com/tum-gis/citygml2-to-citygml3) is used to convert the LOD2 building model from CityGML 2.0 to CityGML 3.0.
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A CityGML 3.0 LOD2 building model of the above used example building can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/CityGML3/LOD2Solid_CityGML3.gml). An automated [CityGML2-to-CityGML3 convertor](https://github.com/citygml4j/citygml-tools) is used to convert the LOD2 building model from CityGML 2.0 to CityGML 3.0.
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## **Using Shapefile with Feature Manipulation Engine (FME)**
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## **Using Shapefile with Feature Manipulation Engine (FME)**
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