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  • Volker Coors
  • 3D-Stadtmodelle
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  • Citygml tutorial
  • Chapter 2: building
  • LOD3

LOD3 · Changes

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Update LOD3 authored Dec 15, 2022 by Rushikesh Padsala's avatar Rushikesh Padsala
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EN/CityGML-Tutorial/chapter-2:-Building/LOD3.md
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In LOD3, the shapes of openings such as doors, windows can be modeled in addition to LOD2. BoundarySurfaces (e.g. WallSurface, GroundSurface, RoofSurface, ClosureSurface) are modeled using CityGML property of "boundedBy" while openings (e.g. Door, Window) can be modeled using CityGML property of "opening". BuildingInstallation objects can be optionally added with CityGML property of "outerBuildingInstallation". LOD3 buildings and scenes are used more in small-scale
analyzes or in visualizations for urban planning, for example in the context of citizen participation.
Publicly available 3D models in LOD3 are therefore also rare.
Publicly available 3D models in LOD3 are therefore also rare. A simplified UML diagram of CityGML 2.0 LOD3 building object is shown below:
**LOD3 daata model**
......
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  • DE
    • Buch 3D Stadtmodelle
    • Buch 3D Stadtmodelle
      • Kap 4: Objektmodell
      • Kap 5: Digitales Geländemodell
      • Kap 6: Die Bodenbedeckung
      • Kap 7: Gebäudemodell
      • Kap 8: Vegetation
    • Konferenzen
    • Open Data
    • Vorlesung 3D Stadtmodelle
    • Vorlesung 3D Stadtmodelle
      • Kap 2.1 Teil 1 Gebäudemodell Lod 1
      • Kap 2.1 Teil 2 Gebäudemodell Lod 1 mit Attributen
      • Kap 2.2 Gebäudemodell LoD 2
      • Kap 3 ArcGIS CityEngine
      • weiteres
  • EN
    • CityGML Tutorial
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