| ... | ... | @@ -100,6 +100,8 @@ To demonstrate the process of creating a simple CityGML 2.0 LOD3 building model |
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## **Using SketchUp with Feature Manipulation Engine (FME)**
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>Make sure you are using FME Desktop version 2022.1. If you are using an older version please see [Chapter 2.1: Building LOD1](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/wikis/EN/CityGML-Tutorial/chapter-2:-Building/LOD1).
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In order to make a conversion from Sketchup to CityGML 2.0 LOD3 using FME, the modeling process in Sketchup must meet some layering requirements:
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- All the edges must be kept in Layer0 (see [Chapter 2.1: Building LOD1](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/wikis/EN/CityGML-Tutorial/chapter%202:%20Building/LOD1)).
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