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  • Volker Coors
  • 3D-Stadtmodelle
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  • Citygml tutorial
  • Chapter 2: building
  • LOD3

LOD3 · Changes

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Update LOD3 authored Dec 15, 2022 by Rushikesh Padsala's avatar Rushikesh Padsala
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EN/CityGML-Tutorial/chapter-2:-Building/LOD3.md
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......@@ -43,7 +43,7 @@ A complete FME workbench along with sample input and output dataset modeled as L
>The SketchUp model is created using a local (cartesian)coordiante system. No coordiante trasnformation is done during its translation to CityGML as the purpose of this exercise is to demonstrate the conversion process. For 3D data reprojection, transformer 3D affiner can be used to define a coordinate transformation matrix. For defining a CRS, transformer coordinatesystemsetter or reprojector can be used. More info on working with coordinate systems in FME can be found from [here](https://community.safe.com/s/article/using-coordinate-systems-within-fme).
A CityGML 3.0 LOD1 building model of the above used example building can be downloaded from **here**. An automated CityGML2-to-CityGML3 convertor is used to convert the LOD1 building model from CityGML 2.0 to CityGML 3.0.
A CityGML 3.0 LOD3 building model of the above used example building can be downloaded from **here**. An automated CityGML2-to-CityGML3 convertor is used to convert the LOD3 building model from CityGML 2.0 to CityGML 3.0.
To correctly insert building solid either using [FME](https://gitlab.com/volkercoors/CiD4Sim/-/wikis/usefulTools/FME-Workbenches-(EN)) or a free [SolidInjector](https://github.com/tomeof/citygml-injector) please follow the [previous tutorial](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/wikis/EN/CityGML-Tutorial/chapter-2:-Building/LOD2).
......
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  • DE
    • Buch 3D Stadtmodelle
    • Buch 3D Stadtmodelle
      • Kap 4: Objektmodell
      • Kap 5: Digitales Geländemodell
      • Kap 6: Die Bodenbedeckung
      • Kap 7: Gebäudemodell
      • Kap 8: Vegetation
    • Konferenzen
    • Open Data
    • Vorlesung 3D Stadtmodelle
    • Vorlesung 3D Stadtmodelle
      • Kap 2.1 Teil 1 Gebäudemodell Lod 1
      • Kap 2.1 Teil 2 Gebäudemodell Lod 1 mit Attributen
      • Kap 2.2 Gebäudemodell LoD 2
      • Kap 3 ArcGIS CityEngine
      • weiteres
  • EN
    • CityGML Tutorial
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