| ... | ... | @@ -129,7 +129,7 @@ In order to make a conversion from Sketchup to CityGML 2.0 LOD3 using FME, the m |
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A complete FME workbench along with sample input and output dataset modeled as LOD3 MultiSurface can be downloaded from **here**. The available FME workbench contains annotations for easy step by step understanding of the conversion process.
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A complete FME workbench along with sample input and output dataset modeled as LOD3 MultiSurface can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/FME_skp2CityGML_LOD3MultiSurface_CityGML2.zip). The available FME workbench contains annotations for easy step by step understanding of the conversion process.
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<div align=center>
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| ... | ... | @@ -149,7 +149,7 @@ To correctly insert building solid either using [FME](https://gitlab.com/volkerc |
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As an alternative to FME, free GEORES plugin for SketchUp can also be used to convert SketchUp models to CityGML 2.0 in LOD 0,1,2,3 and 4. More info on GEORES plugin can be found [here](https://github.com/GeoplexGIS/geores).
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A CityGML 3.0 LOD3 building model of the above used example building can be downloaded from **here**. An automated [CityGML2-to-CityGML3 convertor](https://github.com/tum-gis/citygml2-to-citygml3) is used to convert the LOD3 building model from CityGML 2.0 to CityGML 3.0.
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A CityGML 3.0 LOD3 building model of the above used example building can be downloaded from [here](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/blob/master/CityGMLTutorial/CityGML3/LOD3MultiSurface_CityGML3.gml). An automated [CityGML2-to-CityGML3 convertor](https://github.com/tum-gis/citygml2-to-citygml3) is used to convert the LOD3 building model from CityGML 2.0 to CityGML 3.0.
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**Next Chapter** [Chapter 2.4: Appearance](https://transfer.hft-stuttgart.de/gitlab/coors/3d-stadtmodelle/-/wikis/EN/CityGML-Tutorial/chapter%202:%20Building/Appearance)
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